Wolcen: Lords of Mayhem Patch 1.1.7.4: Improved Infinity Difficulty and Bug Fixes

Wolcen: Lords of Mayhem/WOLCEN Studio
Wolcen: Lords of Mayhem/WOLCEN Studio Steam/WOLCEN Studio

The latest patch for Wolcen: Lords of Mayhem may not be heavy on content, but it is important for players, especially those who use Infinity Difficulty. Also, spending large amounts of skulls is now a little more accessible for mouse and keyboard players.

Using a mouse-click with the Shift button will spend five skulls and pressing it with Ctrl will spend 50. Controller players only have to press and hold the input button. Patch 1.1.7.4 enhanced the server-side pipeline for animation loading, which should result in better responsiveness during gameplay.

Improvements
  • Infinity Difficulty. Players can now more easily spend large quantities of skulls. Mouse & Keyboard behaves in the same manner as when adding Attribute Points: use Shift+click to add 5 skulls, or use Ctrl+Click to add 50 skulls. Or, if using a controller, simply press and hold the designated input.
  • We are aware that the Campaign save system can be obtuse, particularly in the early stages of Chapter I where there can be long gaps between save points. To rectify this, we have added two new save points to the early game: one just before you meet Ilthain for the first time, and one part-way through the Svriir Caves after finding the "Tributes Chamber" waypoint. We will examine other similar areas of the campaign and adjust accordingly in the future.
Bug Fixes
  • Fixed an issue where players in the final phase of the Ahriman fight would encounter a crash or disconnection if the player had completed the "Ward the Palace" project prior to facing him.
  • Fixed a peculiar issue where the side-boss Golmuth, Flayer Philosopher, would bend the rules of time and space and trigger Chapter II's intro cinematic if he was defeated by the player.
  • Fixed an issue during Ahriman phase 3 where Ahriman would get a bit tired and incorrectly stay in place when below 50% health.
  • Fixed an issue which prevented Summons from attacking Lambach Tentacles or Haunt Stones.
  • Fixed an issue where the UI panel announcing Ahriman's arrival could be clicked through.
  • Fixed an issue where the Lightning and Sacred variants of the Imbued Legacy of the Willbreaker Unique Shield were appearing as "Unknown Items."
  • Fixed an instance in multiplayer where party members could trigger NPC dialog for the game host.
  • Fixed an issue in the campaign in Chapter II where interaction prompts would fail to appear above Valeria or the dying shaman.
  • Fixed an issue in the campaign in Chapter I where the Primordial Guardian would not follow its stage directions and would stubbornly refuse to appear destroyed and remain interactable, despite dying.
  • Fixed various niche instances of client and server crashes.
  • Updated various instances of missing localization text.

Read the complete patch notes on Steam. Wolcen: Lords of Mayhem can be purchased from there for only $9.99.

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