Wild Terra 2: New Lands - New Production Buildings and More in Update 2.2.337

Wild Terra 2: New Lands
Wild Terra 2: New Lands Twitter/@PlayWildTerra

Wild Terra 2: New Lands, an MMORPG developed by Juvty Worlds, got a new patch just in time for the year’s end. Update 2.2.337 adds new content and improvements.

In the latest patch for Wild Terra 2: New Lands, players can construct five new production buildings, including the Tanning Vat, Large Bloomery, Large Crucible Furnace, Large Pottery Kiln, and Stone Mill. The last one can be built from scratch, but players can also upgrade the Wooden Mill instead.

For improvements, all non-inventory cloaks are now placed in a special decorative slot. This means that they can be used in conjunction with cloaks that have slots. Moreover, a new Christmas-themed decorative cloak is added, which can be acquired from Krampus in the Winter Forest.

Some bug fixes have been implemented as well. For instance, numerous issues that may arise when trading with other players have been resolved.

Update 2.2.337
Update 2.2.337 Steam

Patch Notes

IMPROVEMENTS
  • Hartfurt Tanner now sells simple capes (three types). They can be worn under decorative cloaks, or worn without it.
  • Standard movement speed penalty from bags reduced from 20% to 15%.
  • Santa's bag no longer slows down movement.
  • Increased the gathering bonus of the Wonder Tool.
  • Now you can select a pet by clicking on its HP indicator, and clicking on your HP or Stamina will reset the selection of targets (handy if the Healer needs to heal himself).
  • Updated the icon for the Criminal effect.
  • Changed recipe for Leprous leather stripes.
BUG FIXES
  • Fixed a bug due to which 6x2 beds could not be moved in some cases.
  • Now guardian animals, sometimes spawned during mining and fishing, ignore the reflected damage and do not receive negative effects when attacking the player.
  • Fixed a bug due to which the Vampire Bat was not considered a defender and was affected by reflected damage and pet attacks.
  • Players now gain a cumulative Infamy effect when defeated by a Guardian Animal, preventing them from mining or fishing at Stage 3.
  • Fixed a bug due to which the defender animals do not attack the player after spawning.
  • Fixed a bug with the exit from the dungeon when it was blocked by an adjacent room.
  • Fixed a bug with the passability under the bridge in the Mine.
  • Fixed a bug due to which it was possible to lock the Beetle on the stairs in Brongart.
  • Jewelry can no longer be found in graves in the Southern Region.
  • Fixed a bug due to which healer skills did not work and triggered a cooldown if the target was outside the healing radius.
  • Fixed spawning of skeletons outside the graveyard.
  • Fixed a bug due to which, when removing or replacing a backpack, some items in the inventory could visually disappear and appear only when re-entering the game.
  • Fixed a bug due to which sometimes an explanatory inscription did not appear for decor items.

Wild Terra 2: New Lands Update 2.2.337 is available on PC.

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