Wild Terra 2: New Lands Update 2.1.312: New Villa and Bug Fixes

Wild Terra 2: New Lands Update 2.1.312
Wild Terra 2: New Lands Update 2.1.312 Steam

Wild Terra 2: New Lands recently received a new update that added a wine cellar with the Prosperous Merchant pack, new quests, and bug fixes.

New Villa

The Merchant's pack will now give players a villa with a built-in wine cellar. To claim it, re-enter your reward key in the main menu of the game. For those who already built a villa, the developers suggest moving it as the sizes have changed.

Players can place unique buildings, barrels for fermentation, and a workbench in the wine cellar. These new unique buildings give new types of food and drinks daily. To be specific, the building gives two unique drinks, four exotic fruits, and seven types of food.

New Quests

This update also brought several new quests, one of which can be found at the northern gate of Hartfurt. Just meet the guard and he should offer you new difficult quests to complete. The rewards for several daily quests have also been improved, and that should motivate you to finish them.

Wild Terra 2: New Lands Update 2.1.312

Other Changes
  • In the forest dungeon, the reward has been slightly improved.
  • Now you need to move far enough away from the dominium to be able to fish.
  • Now clicking on an NPC will bring up a dialog box with him.
  • Now clicking on a dominium stone opens its window.
  • The cook's cow died and he no longer sells milk.
  • In quests to kill mobs, leaders are now also taken into account.
  • The logic of demolition checks and building transfers has been improved, which will eliminate a number of errors with hanging buildings, placing one building into another, incorrect demolition, errors with hidden floors, and others.
  • Fixed a bug due to which it became impossible to rotate warehouses on the spot, and put wardrobes close to each other.
  • Fixed a bug due to which the Luxury Wardrobe and Luxury Dresser could be placed inside other buildings.
  • Fixed a bug due to which production buildings were disabled if the character left the server and there were no other players near the building.
  • Fixed a bug due to which it was possible to get stuck in the garden bed.

You can read more about the update here.

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