Warhammer: Vermintide 2 Patch 4.6.4 Stagger Mechanic Changes and Bug Fixes

Warhammer: Vermintide 2
Warhammer: Vermintide 2 Fatshark

Warhammer: Vermintide 2 received a small patch today. Patch 4.6.4 fixes several dozen bugs, many of which were introduced by Patch 4.6 released a week ago.

Today’s patch also makes several changes to the stagger function. The said function will now work as intended. From now on, the explosion stagger will override every other type of stagger, but it can be overridden by Pushes.

PATCH NOTES

Stability
  • Fixed a crash client-side players could sometimes encounter when switching characters while striking an emotive pose.
  • Fixed a crash that could occur when players went to salvage a new and unseen item in their inventory before hovering over it.
  • Fixed a crash that could occur when completing a Weave with at least one player "waiting to be rescued."
  • Fixed other various, unspecifiable crashes.
Heroes
  • Sienna's DoTs applied from different sources now again apply separate DoTs.
  • Battle Wizard's Famished Flames should now deal increased DoT damage.
  • Dual-wield weapons should no longer consume Shade's Shimmer Strike when striking something that does not die from her Infiltrate strike.
  • Handmaiden should no longer be able to dash into invisibility permanently when using Gift of Ladrielle.
Enemies
  • Players should now be able to stagger enemies as expected.
    • Explosion stagger now overrides all staggers.
    • Pushes can override explosion staggers.
    • All other staggers override each other.
    • Enemies are no longer unstaggerable when staggered during climb animation.
UI/UX
  • Fixed UI on upgrade shrines in the Chaos Wastes.
  • Fixed the cursor staying active when changing a setting that requires a soft restart.
  • Fixed text overflow in the inventory talents page.
  • Writing E or Q in Twitch mode in Chaos Wastes should no longer swap tabs in the interface.
  • Fixed a UI alignment issue in the map area selection menu.
  • Tweaked bot career selection icon to be more unique based on feedback.
  • Store marker should now only show when there are unclaimed rewards.
  • An error dialog will now be displayed when a cosmetic purchase fails.
VFX/SFX
  • Character SFX should now trigger appropriately for client-side players.
  • Fixed Warrior Priest's and Sister of the Thorn's career abilities still having "melee camera movement" when disabled.
General
  • Non-melee attacks can no longer proc the Frenzy Grudge Mark buff.
  • Player outlines should now be disabled when players enter "photomode" with the HUD UI hidden.
  • Changing weapon illusions on your secondary weapon should no longer equip the same weapon in both slots.
  • Players should no longer be locked out of their weapons when giving teammates an item.
  • Fixed Unchained's passive not exploding when pushing her overcharge over the limit while emoting.

The complete patch notes can be read via Steam.

Join the Discussion
Top Stories