SMITE: Massive Item Changes Implemented in Update 9.8

Update 9.8
Update 9.8 Titan Forge Games

The latest patch for SMITE brought a lot of balancing changes. Update 9.8 made adjustments to most items in the game to help certain roles flourish while adjusting already overpowered ones to make them more in line with the others.

In Update 9.8 for SMITE, some items that benefit mages have been improved across the board. Items that provide a flat penetration increase, such as Divine Ruin and Spear of the Magus, have their overall cost reduced to 2,200 and 2,450, respectively. Besides that, the Perfected Rod of Tahuti has increased magical power and the item’s passive can now affect the ultimate ability cooldown as well.

Certain masks have also received some changes in this patch. For instance, the physical power requirement for Rangda’s Mask has been reduced to 55 per stack. Furthermore, this item now properly checks stacking items and item passives for power gained from them.

Here are the other notable balancing adjustments in Update 9.8:

ITEM CHANGES
Sphinx’s Bauble
  • Decreased Physical Power from 55 to 45
  • Decreased Magical Power from 80 to 70
  • This Item no longer has any damage output debuff (still has healing decrease)
  • This item now Decreases your Magical and Physical Protections by 15% (This applies to all protections including base, items, auras, player buffs, and jungle buffs)
Fae Blessed Hoops
  • Increased Health from 300 to 350
  • Removed 20 HP5 (Health regeneration per 5 seconds)
  • Added 10% CDR (Cooldown Reduction)
  • Added 60 Magical Protections
Manticore’s Spike
  • Removed 30 HP5
  • Removed 20% CCR (Crowd Control Reduction)
  • Added 40 Physical Protections
  • Added 40 Magical Protections
  • Increased the duration of the self-buff after pickup to 15 seconds
  • Increased the damage dealt from 3% to 4% of their max HP
  • Increased the damage dealt by the item owner from 6% to 8% of their max HP
Polynomicon
  • Decreased passive internal cooldown to 2 seconds
Titan’s Bane
  • Decreased Cost from 2,550 to 2,450
  • Decreased Passive Internal Cooldown to 6 seconds
Shadowsteel Shuriken
  • Increased Attack Speed from 20% to 25%
  • Decreased Healing Debuff Duration to 5 seconds
Tainted Steel (Starter)
  • Decreased Cost from 650 to 600
  • Decreased Healing Debuff Duration to 5 seconds
Tainted Breastplate (Upgrade)
  • Increased Physical Protection from 70 to 80
  • Decreased Healing Debuff Duration to 5 seconds
Lono’s Mask
  • Now provides 6 Gp5 (Gold gained per 5 seconds), only if you’re the lowest gold on the team
  • Decreased Protection Requirement from 300 to 275 (from 60 to 55 per stack)
  • This item now properly checks stacking items and item passives for protections gained from them
  • This item no longer check god abilities for protections gained

The full changelog can be found on SMITE’s official site.

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