MultiVersus: Latest Update Invites Players to Celebrate the Lunar New Year

Red Guardian Reindog Skin
Red Guardian Reindog Skin Player First Games

MultiVersus, the fun fighting game developed by Player First Games that features plenty of characters from well-liked cartoons, has received its first major update of 2023. The latest patch invites players to celebrate the Lunar New Year with fresh and enjoyable content, including a new map, a roofless version of Scooby’s Mansion, and exclusive items!

Lunar New Year Event

First, players who log in and play MultiVersus from now until January 30 will receive daily login rewards. In addition, new items inspired by the Lunar New Year are up for grabs, including the Longevity ‘23 Banner (350 Gleamium), the Lunar Rabbit Ringout (1,200 Gleamium), and cute Red Guardian skin for Reindog (800 Gleamium).

New Maps

The smaller version of the Treefort map is now available in the latest update. This four-player map only has a single platform and a couple of ledges that fighters can stand on. The Treefort Single-plat version is ideal for those who want to duke it out in a small space.

Aside from that, Scooby’s Mansion now has a roofless version, complete with a fresh coat of paint and spooky decals to give players that familiar Scooby Doo scary vibe!

Balancing Changes

A MultiVersus patch will not be complete without balancing adjustments, so here are some of them:

  • Increased the knockback multiplier when players are at specific damage thresholds:
    • 115+ damage results in an increased multiplier of 1.075 knockback applied to hits, up from 1.05.
    • 150+ damage results in an increased multiplier of 1.125 knockback applied to hits, up from 1.1.
    • 175+ damage results in an increased multiplier of 1.25 knockback applied to hits, up from 1.2.
    • Developer’s Note: This change is aimed at making players more successful when knocking out opponents at higher damage.
  • General
    • Fixed a bug with Arya’s disguise where if Arya stole Ultimate Warrior Shaggy and used nair, it would cause a brief freeze.
  • Air Up Attack
    • Fixed a timing issue that was causing on-hit cancels to be delayed by 2 frames.
  • Air Neutral Attack
    • Added 2 frames of whiff lag to Needle Strike.
  • Air Side Attack
    • Adjusted the hitbox on Aerial Alash so that it no longer hits behind Arya as much
  • Ground Side Attack
    • Increased whiff lag of Jab 1 by 4 additional frames.
  • Ground Up Attack
    • Added 4 frames of whiff lag to Upward Slash.
  • Air Up Special
    • Fixed a bug that would prevent Clear The Air from canceling into other attacks on hit
  • Air Neutral Attack
    • Increased Aerial Batarang’s startup by 7 frames, before the batarang comes out
  • Ground Neutral Attack
    • Added 5 frames of start-up on ground Batarang throw
    • Added 4 frames of end lag that can be removed with a hit of the Batarang.
  • Ground Neutral Attack
    • Batarang pick up returns 9.45 seconds of cooldown, down from 10.15 seconds
  • Ground Side Attack
    • Jab 1 and Jab 2 can now be canceled into a jump on hit earlier in order to allow for more combo routes

The full changelog can be found on the official site.

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