League of Legends: Wild Rift Patch 3.5 Nerfs Vex and Yone

Patch 3.5
Patch 3.5 Riot Games

The massive Patch 3.5 for League of Legends: Wild Rift is now available on Android and iOS. Apart from new features, this update also implements balancing changes to certain champions.

A handful of nerfs have been doled out, particularly to Vex and Yone. Vex has been performing really well since her release, so the developers have decided to trim her power down slightly by increasing the cooldown of Looming Darkness by one second and mana cost by 10 at all levels.

Yone, in the hands of a capable Wild Rift player, can still do considerable amounts of damage even in higher levels of play. For this reason, his Spirit Cleave’s damage is reduced to 10/20/30/40. Additionally, the cooldown of Soul Unbound is increased to 20/18/16/14 seconds to reduce the frequency at which he can use it to harass and attack his enemies.

Patch Notes

  • Mystic Shot
    • Base damage increased to 30/65/100/135
  • Bladesurge
    • Dash no longer follows enemy Flashes and similar effects.
  • Howling Gale
    • Bonus damage per second charged reduced to 15/20/25/30 + 15% Ability Power
  • Zephyr
    • Passive movement speed bonus reduced to 6/7/8/9%
  • Base HP increased to 600
  • Force Pulse
    • Damage amplification reduced to 40% after six spells are cast nearby
  • Prismatic Barrier
    • Shield reduced to 40/70/100/130 + 15% Ability Power
    • Double Shield reduced to 80/140/200/260 + 30% Ability Power
  • Final Spark
    • Ability power ratio reduced to 75%
  • Gleaming Quill
    • Range changed to 800 at all levels
    • Base damage increased to 80/140/200/260
  • Last Embrace
    • Damage increased to 90/155/220/285
  • Curse of the Black Mist
    • Cooldown reduced to 22/20/18/16
  • Base mana regen increased to 16
  • Twilight Assault
    • New effect: Bonus damage will apply at 50% effect to attack splash damage
  • Base mana increased to 460
  • Base mana regen increased to 16
Awakened Soulstealer (Rework)
  • New build path
    • Prophet’s Pendant (1250g) + Fiendish Codex (1000g) + 750g
    • Total cost: 3,000g
  • New stats
    • Ability Power: 65
    • Haste: 20
    • Health: 150
  • [NEW] Unique Passive - Death Touch: 15 Magic penetration
  • [NEW] Unique Passive - Soulflare: Takedowns on enemy champions within 3 seconds of dealing damage to them reduce the remaining cooldowns of your abilities (including ultimates) by 20%.
Divine Sunderer
  • Attack damage increased to 25
  • Ability haste increased to 25
  • New build path
    • Fiendish Codex (1000g) + Oblivion Orb (800g) + 700g
    • Total cost: 2,500g
  • New stats
    • Ability Power: 70
    • Haste: 20
  • Removed
    • Magic penetration
    • Health
Youmuu’s Ghostblade
  • Gold cost reduced to 2,900G

The full changelog for Patch 3.5 can be found on Wild Rift’s official website.

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