League of Legends: Wild Rift Latest Update Buffs Underperforming Champions

Patch 3.4b
Patch 3.4b Riot Games

Riot Games buffed quite a number of champions in League of Legends: Wild Rift Patch 3.4b. Read further to find out the most notable changes.

Champion Buffs

Patch 3.4b is all about giving underperforming champions in Wild Rift a boost. That said, Corki got some favorable adjustments that would help him stay in the fight longer.

The cooldown of his Phosphorous Bomb is reduced to seven seconds. His Gatling Gun now deals more damage, thanks to the increase in attack damage ratio to 60%, with a total of 240% for the entire duration. On top of that, the cooldown of this ability is lowered to just 14 seconds.

Kai’Sa has been underperforming lately, compared to her peers. Because of this, Riot adjusted her Icathian Rain so that the attack damage ratio per missile is set to 45% now. Furthermore, it deals even more damage if cast on an isolated champion.

While most Wild Rift champions received beneficial adjustments in the latest update, Samira has been nerfed, particularly her overall mobility. The movement speed bonus granted by Daredevil Impulse is reduced to 2.5% per grade (15% at max).

Patch Notes

DARIUS
  • Base HP per level increased to 136
  • Crippling Strike
    • Cooldown reduced to 5.5 seconds
GWEN
  • A Thousand Cuts
    • Max damage at monsters reduced to 2 (+3% Ability Power)
  • Skip ‘N Slash
    • Cooldown reduction increased to 35/40/45/50%
    • Reduce cooldown when hitting a target changed to Reduce cooldown when hitting a non-monster target
KAI’SA
  • Icathian Rain
    • Attack Damage ratio on isolated champion increased to 101.25%
    • Ability Power ratio on isolated champion increased to 67.5%
    • Evolved Attack Damage ratio on isolated champion increased to 168.75%
    • Evolved Ability Power ratio on isolated champion increased to 112.5%
OLAF
  • Base Mana increased to 340
  • Base Health regen increased to 12
  • Berserker Rage
    • +1% Attack speed per 1% health loss changed to + 0.6 - 1% (based on level) Attack speed per 1% health loss
  • Undertow
    • Mana cost reduced to 45/50/55/60
PYKE
  • Ghostwater Dive
    • Cooldown reduced to 10.5/10/9.5/9 seconds
  • Phantom Undertow
    • Cooldown reduced to 11/10.5/10/9.5 seconds
SENNA
  • Piercing Darkness
    • Damage increased to 50/90/130/170 + 50% Bonus Attack Damage
VARUS
  • Blighted Quiver
    • Active Damage of missing health ratio increased to 8% - 15% (based on level)
    • Max Channel Time ratio increased to 16% - 30% (based on level)
WUKONG
  • Crushing Blows
    • Increased damage per stack from 3% to 4%
  • Golden Staff
    • Heal increased to 30/50/70/90 + 40% Base Attack Damage + 16% Bonus health (Reduced to 50% vs non-champions)

What can you say about the recent balancing adjustments?

League of Legends: Wild Rift Patch 3.4b is available on Android and iOS.

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