Knockout City: Patch 6.1 Brings a Fundamental Change to "Ballform" State

Patch 6.1
Patch 6.1 Twitter/@knockoutcity

The fun and exciting dodge ball game Knockout City got a new update recently that brought a fundamental change to the “Ballform” state.

If you are new to Knockout City, Ballform is where you crouch down and turn yourself into a ball. During this state, your teammates or enemies can pick you up and throw you around. While the developers allow you to be in Ballform indefinitely in previous updates by utilizing Cage Balls and Super Strength, it presented a problem where you could Ball Up into an opponent’s arms and immediately break free, essentially putting them in a stun-lock.

In Patch 6.1, breaking out of the so-called “trapped” Ballform state will put you in Ballform invulnerability, preventing you from Balling Up into an opponent’s arms again. This effectively resolves the issue mentioned earlier. You can still Ball Up manually, but you can only be picked up by your teammates and not by any members of the opposing group.

Patch 6.1 also brought improvements and bug fixes, which you can find below:

  • Fixed an issue causing Bundles to occasionally reappear in the Brawl Shop after being purchased.
  • Fixed an issue causing dodgeballs to occasionally be invisible during Midnight Madness.
  • Fixed an issue preventing “new” icons from appearing on Loyalty Royalty cosmetics.
  • Fixed an issue causing a blank white popup to appear occasionally when purchasing Holobux.
  • Fixed an issue causing other players to appear to slide around while moving with a charged ball.
  • Fixed a rare issue causing the game to crash when changing the Anisotropic Filtering Quality setting.
  • Fixed an issue causing players to target already-KO’d opponents.
  • Fixed a rare issue where players were occasionally prevented from purchasing items from the Brawl Shop, even when they have enough Holobux.
  • Fixed an issue allowing players to receive loss forgiveness if a teammate was missing for less than 25% of the match.
  • Fixed an issue where players that disconnected during the “match setup” screen were not being replaced during the match.
  • Fixed an issue causing some KO Effects to appear as white squares.
  • Fixed an issue occasionally causing a thrown Boomerang Ball to get stuck zipping around a spot in the air.
  • Fixed an issue preventing the “I Need a Hero” Crew Contract from progressing properly.
  • Fixed an issue that occasionally caused “Forgiven” text to not appear when receiving Loss Forgiveness while the player has zero League Points in a Division.
  • Fixed an issue in the League Play Results Sequence for Diamond players causing Skill Rating updates to show as going from zero to the new Skill Rating, instead of the old Skill Rating to the new Skill Rating.
  • Added several other behind-the-scenes improvements, including implementation of infrastructure to switch several backend services over to Velan in the near future.

Knockout City Patch 6.1 is available on PS4, PS5, Xbox One, Xbox Series X/S, Nintendo Switch, and PC.

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