Assassin’s Creed Valhalla Title Update 1.1.1: Performance Improvements, Achievements, Gameplay Tweaks, and More

Assassin's Creed Valhalla
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Assassin’s Creed Valhalla is a great game but it’s not without faults. The massive number of glitches along with performance issues really hindered the gaming experience. To counter these issues, Ubisoft released Title Update 1.1.1 of the game. The update was released for all platforms and is somewhere around 2 GB to 7.5 GB, depending on the platform.

For PC players, Ubisoft Connect Achievements have been activated for both repeatable and non-repeatable achievements. The update also made multiple minor tweaks to the game. Throw Weapons perk now disallow players to auto-loot enemies, Death Stranding homage reward is added, Quivers and Rations refill their resources when upgraded, and AI detection improved.

There are new additions as well, like previews for subtitles and color blind options. The update also brought multiple crash fixes and performance improvements. The highlights of the patch are mentioned below.

PATCH SIZES AND DEPLOYMENT TIMING:  

  • Xbox Series X|S: 7.5 GB.
  • Xbox One: 6.6 GB .
  • PlayStation®5: 2 GB
  • PlayStation®4: 2-3 GB (depending on region).
  • PC: 6.45 GB.

UBISOFT CONNECT ACHIEVEMENTS ARE HERE!

Added in-game support for Ubisoft Connect achievements to the game.

  • Unlock conditions for Quest-related or not-repeatable achievements:
    • Achievements where unlock conditions have been met will pop when the player completes a new quest.
  • Unlock conditions for Countable/repeatable achievements:
    • Achievements will pop whenever the player performs an achievement-related action past the unlock condition.

MISCELLANEOUS

  • The Animus Pulse will now highlight dead bodies for necessary situations only.
  • Enemies can no longer be auto looted using the Throw Weapons perk.
  • Tweaked AI detection when using disguise while dodging or while being in-air.
  • Added a reward to the Death Stranding homage.
  • Quivers and rations will now refill when upgrading them while they are depleted.
  • White dots hinting at rations/adrenaline/arrow loot beyond interaction range will no longer be displayed when the player has max quantity already.
  • Players will now be able to use "Wake up" at any time while in Asgard. Previously you had to complete the first quest.
  • Daily quests will now reset whenever the game detects that it's not possible to continue or restart the quest. The quest may then be reactivated at the informer.
  • Added Text-to-speech to letters found in-game.
  • Added previews to color-blind and subtitle options.

The complete patch notes are mentioned on the official site. The rest of the changes are just bug fixes.

So, what do you think? Are you interested in any of these changes? Or have you already finished the game? Let us know your thoughts in the comments section below.

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