Valorant Update 4.11 Introduces Clutch Mute Feature and Bug Fixes

VALORANT Patch Notes 4.11
VALORANT Patch Notes 4.11 Riot

Valorant received a small update that added a Clutch Mute feature and bug fixes for a few agents.

Clutch Mute

You might have experienced a moment where you were the last man standing, and it's up to you to clutch the round. But then your teammates decide to divert your concentration and make you mess up the clutch by giving incorrect callouts or just annoy you in the chat. So, the developers got you covered in this update. You can now mute your teammates by just pressing a single key that should help you focus on winning the round.

To enable this option, go to Settings > Controls > Communication and set the keybind for Party and Team Voice Clutch Mute Keys. You can toggle this option anytime during the match, and an icon will be present on the HUD to remind you it’s enabled.

Valorant Update 4.11

Agents 
  • Fixed a bug where Skye would sometimes make an unintended pose, seen in third-person, when holding a gun
  • Fixed a bug where Jett could reach very faster than intended speeds by using Tailwind in specific locations (aka. “superdash”)
  • Fixed a bug where Yoru’s mask would flicker while running forward during Dimensional Drift
  • Fixed a bug where you would sometimes see the location of enemy Astra stars
  • Fixed a bug where you were unable to re-stabilize KAY/O after being themselves resurrected by Sage
  • Fixed a bug where the following abilities would sometimes disappear from the minimap:
    • Viper’s Toxic Screen and Poison Cloud
    • Killjoy’s Nanoswarm
    • Cypher’s Cyber Cage
  • Fixed a bug where after switching Agents in the range or in custom game, the buy menu would sometimes show invalid items
  • Fixed a bug where Chamber’s model would still teleport if killed mid-teleport
  • Fixed a bug where Skye’s Seekers and Fade’s Prowler and trails would not navigate down the chute on Breeze
  • Fixed a bug where Killjoy’s Alarmbot and Chamber’s Trademark created large white circles on Brimstone’s Sky Smoke targeting map
  • Fixed a bug where Chamber’s Rendezvous range indicator does not disappear when far enough away to be off of the minimap

You can read more about the update here.

 

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