Pathfinder: Wrath of the Righteous Update 1.1.0i Offers Better Performance and Visuals Across the Board

Pathfinder: Wrath of the Righteous
Pathfinder: Wrath of the Righteous Steam

Developer Owlcat Games has finally launched Update 1.1.0i for Pathfinder: Wrath of the Righteous. It has been in beta for some time now, but those looking for fixes and new features will find them in this new update.

Highlights include improved visuals for NPCs, better performance, and changes in the Crusade mode.

If you have a Battle Pass, Sosiel’s quest has been fixed. You may find that Sosiel will no longer get stuck off-screen after updating to this patch.

In the Crusade mode, All-Round Defense can now be selected in the feature list. Nightcrawlers have received some notable skills, such as Cone of Cold and Teleport. Their size has also been reduced in tactical combat.

Certain spells that didn’t work correctly have been fixed. This goes for Dispel, Earth Mastery, Fear Aura, Frenzy Trap, Smoke Bomb, and the Cleric’s Smite Evil.

Those who were having a problem with the game getting unpaused when opening the save/load menu will be happy to know that the devs have resolved this issue.

Patch Highlights


  • Fixed Sosiel’s quest in Battle Bliss
  • Fixed empty Greengates during Arueshalae’s quest
  • Fixed the ability to skin the animals
  • Fixed the vendor UI
  • Azata can enter Drezen now


  • Fixed: A book event with Targona, when transforming from an angel into a swarm, lead to a looping dialogue
  • Dragon’s Awakening: fixed the bug which didn’t allow you to find the cheese you needed. Now it will be in the kitchen
  • It’s possible to quit the dialogue loop when refusing Foreman’s quest now
  • Midnight gamblers no longer hang out at the graveyard during the day


  • Explosive dretches in the Ivory Labyrinth became more dangerous
  • Fixed holes in the walls in Enigma
  • Fixed navigation in Enigma


  • Fixed: Challenge didn’t work correctly
  • Fixed General’s ability Crushing Charge
  • Fixed the issue when using General’s Slow ability would interrupt the battle
  • Fixed: Inspect window could obscure the inspected creature and the attack tooltip
  • Fixed: Opening save/load menu unpaused tactical battles
  • Power Attack was removed from Earth Elementals


  • Added a race change window when selecting an archetype, restricted to a specific race
  • Fixed: Using shortcuts for inventory, journal, etc. when managing the crusade used to break the UI


  • Fixed: Loading a save could break some cases where you needed to interact with a corpse
  • Nightmare had the wrong glossy material. Removed the gloss
  • Some creatures got confused between individual attacks in an attack sequence
  • Fixed freezing when triggering inspection on multiple corpses at once

You can read the full patch notes here.

Join the Discussion
Top Stories