Mount & Blade II: Bannerlord Beta Patch e1.7.2 Adds New Ranking System to All Matchmaking Games

Mount & Blade II: Bannerlord Beta Patch e1.7.2
Mount & Blade II: Bannerlord Beta Patch e1.7.2 TaleWorlds Entertainment

All matchmaking games are now ranked in Mount & Blade II: Bannerlord due to the game’s latest update. The massive Beta Patch e1.7.2 also brings a ton of new additions and improvements.

There’s a new ranking system in all matchmaking games. The ranks are as follows:

  • Bronze 1, Bronze 2, Bronze 3
  • Silver 1, Silver 2, Silver 3
  • Gold 1, Gold 2, Gold 3
  • Sergeant
  • Captain
  • General
  • Conqueror

You will go through 10 evaluation matches at first so that the system can assign you a particular rank. The number of points you gain or lose depends on the average ratings of your group and the enemy team. If you win the match, for example, you gain more points if your team has a lower average rating than the opposing team.

Aside from that, you are now able to reconnect to the match safely in the event of a sudden disconnection. It is important to note that leaving a ranked game on purpose will bar you from queuing up for matchmaking games for a while. You’ll also end up losing some ranking points even if your team wins.

Patch Highlights

ART
  • Added 5 new Cape pieces: Decorated Leather Harness, Caped Leather Harness, Decorated Leather Harness with Padding, Decorated Leather Harness over Scale, and Decorated Leather Harness over Mail
  • Added 4 new Body Armor pieces: Mastercrafted Southern Scale Mail, Mastercrafted Southern Scale over Chain Hauberk, Mastercrafted Southern Scale over Chain Mail, and Tartan Toga
UI
  • Added a sorting system to the quests screen. Quests can now be sorted by "Date Started," "Last Updated" and "Time Due." The latest "Sort By" selection is tracked and applied when re-opening the screen
  • Added a "Skip all rounds" button to the tournament screen
  • Added a "Recruit All" button to the "Recruit Prisoners" popup on the party screen
BATTLES and SIEGES
  • Added an option under the Gameplay tab that allows you to determine the order in which troops should spawn:
    • Default: Troops spawn according to their position in the roster
    • High Level: High-level troops will spawn first
    • Low Level: Low-level troops will spawn first
    • Homogeneous: High and low-level troops will spawn in equal ratios
CLAN and PARTY
  • Improvements and fixes to Campaign Map AI:
    • Increased the weight of party priorities (Defensive, Neutral, Aggressive)
    • Parties are now more likely to raid or siege settlements that are near their territory
    • Improved the campaign map AI to prevent party zigzag behavior (being stuck between two objectives)

Mount & Blade II: Bannerlord Beta Patch e1.7.2 is available on PC.

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