Mount & Blade 2: Bannerlord Update e1.5.0 Available Now, Gamescom Preparations Made

Patch Notes

Mount & Blade II: Bannerlord received a massive e1.5.0 update yesterday. The update was previously available on the beta version of Bannerlord, but now it has been brought over to the live build. Previous changes that were made in the initial beta update have also transferred to the main game, along with a few more tweaks.

Crash issues with multiplayer lobby logins are gone and several load-related issues in the tutorial are fixed. Some changes to ready the game for Gamescom were also made. Previous save and load-related changes have been reverted back, as they were causing unwanted issues.

You can check out the patch notes below, however, the initial Beta changelog is mentioned on the official site.

Mount & Blade II: Bannerlord e1.5.0 Patch Notes

Latest Changes:

  • Fixed a crash at the MP lobby login.
  • Reverted some save and load-related changes that were causing issues with non-Latin characters.
  • Gamescom related preparations.
  • Fixed a load-related issue with the movement tutorial.

Previous Beta Hotfixes:


  • Leaving a faction while in an army is now fixed.
  • Fixed a crash that occurred when joining a kingdom as a vassal while being employed as a mercenary for the same kingdom.
  • Fixed a crash that occurred when Lord Wants Rival Captured quest was cancelled by a declaration of war.
  • Fixed a bug that caused the total issue count to be less and less over time.
  • Added meshes for the Highland Mail Shirt and Highland Mail Shoulders.
  • Clan game map selection list now consists of up-to-date maps.
  • Fixed an issue with white textures.
  • Fixed a Save & Load crash related to settlements that do not have an owner.
  • Fixed a bug that caused notables (mainly village notables) to disappear after some time.
  • Fixed a bug that caused a settlement ownership kingdom decision to trigger for enemy settlements if they were reclaimed before the vote took place.
  • Players can now only enter empty settlements if they are owned by their faction: the gate will now be down for enemy settlements, even if they don't have a garrison.
  • Fixed a bug with neutral heroes trying to create parties.
  • Fixed a bug in the loading order which led to instability after loading. This should resolve issues with "ghost" armies.
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