Heroes of the Storm: December 7 Update Balances Many Heroes

Heroes of the Storm November 30 PTR Update
Heroes of the Storm November 30 PTR Update Blizzard

A new update has arrived for Heroes of the Storm that brought balancing changes to many Heroes.

The latest update was first introduced in the game’s Public Test Realm and some adjustments have been made. For instance, standalone healing wells on Braxis Holdout and Battlefield of Eternity are destroyed when both Keeps on the said maps are demolished.

In addition, Rehgar has also received some fine-tuning. His new trait, Purge, has its cooldown increased from 30 seconds to 45 seconds. His Pit Fighter passive, available at Level 20, now provides an additional 4% Spell Power for yourself and each nearby ally Hero, instead of a flat five bonus.

Update Highlights

HEROES

Auriel (Base)
  • Sacred Sweep [Q]
    • Cast speed increased by 50%
    • Cast finish time increased to .0625 seconds
Talents
  • Level 4: Heavy Burden [E]
    • Additional Functionality: Increase Detainment Strike’s Stun duration by .25 seconds
  • Level 16: Will of Heaven [D]
    • Additional Functionality: Increase Auriel’s Basic Attack damage by 10%
Brightwing (Talents)
  • Level 1: Hyper Shift [Z]
    • Maximum Health healing bonus decreased to 6%
  • Level 4: Magic Spit
    • Cooldown reduction reduced to 4 seconds
  • Level 20: Invisible Friends [R1]
    • Duration reduced to 9 seconds
    • Heal increased to 25
Dehaka (Base)
  • Vitals
    • Health reduced to 2385
    • Health regeneration reduced to 4.97
  • Basic Attack
    • Damage reduced to 95
Talents
  • Level 4: Lurker Strain [E]
    • Burrow cooldown reduction reduced to 3 seconds
  • Level 7: Feeding Frenzy [Q]
    • Cooldown reduction reduced to 1.5 seconds
Falstad (Base)
  • Tailwind [Trait]
    • Cooldown reduced to 5 seconds
Talents
  • Level 1: Dishonorable Discharge [W]
    • Lightning Rod damage bonus per stack increased to 1%, the maximum bonus remains 75%
Jaina (Base)
  • Improved Ice Block [1]
    • Damage to unlock reduced to 12,000
Talents
  • Level 1: Winter’s Reach [Q]
    • Additional Functionality: Increase the missile speed of Frostbolt by 30%
Johanna (Base)
  • Iron Skin [D]
    • Cooldown reduced to 22 seconds
Talents
  • Level 1: Divine Fortress [Passive]
    • Physical Armor per Basic Attack increased to 10
    • Duration increased to 4 seconds
    • Changed Functionality: Basic Attacks against any target grants Physical Armor
  • Zealous Glare [E]
    • Additional Functionality: Shield Glare deals 125% additional damage
  • Level 4: Hold Your Ground [D]
    • Cooldown reduction reduced to 2 seconds
  • Level 7: Sins Exposed [Q]
    • Duration increased to 3 seconds
  • Steed Charge [Active]
    • Bonus Iron Skin duration increased to 2 seconds
  • Level 13: Roar [Q]
    • Passive Punish damage bonus increased to 50%
  • Level 20: Heaven’s Fury [R1]
    • Damaged reduced to 68
    • Healing reduced to 68

BUG FIXES (HEROES)

General

  • Resolved issues when the attacker is Blinded or the enemy is Evading with:
    • Uther's Hammer of the Lightbringer
    • Valeera's Slice and Dice and Rupture
    • Varian's Heroic Strike
    • Whitemane's Saintly Greatstaff and Scarlet Wrath
    • Zeratul's Master Warp-Blade, Psionic Strength, Shadow Hunter, and Unwavering Pressure
    • Zul'jin's Grievous Throw, Eye of Zul'jin, and Let the Killing Begin
Lunara
  • Accelerated Contamination can no longer grant CDR from dead Heroes
Xul
  • Corpse Explosion damage is now ignored by the Call for Help

You can read the full patch notes here.

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