Gloria Victis Update v. Beta: Bug Fixes and QoL Improvements

Gloria Victis: Medieval MMORPG
Gloria Victis: Medieval MMORPG Steam

Gloria Victis recently received an update that brought quality of life improvements and bug fixes. The developers have improved the terrain across the world, which should make your travel much smoother. This change is massive because it will reduce unnecessary slows and stutters when traveling the world.

The Halloween event content has been removed in the latest update. However, Spookbert will remain as the Volcano event boss, and players still have one week to trade their candies for rewards.

Gloria Victis Update v. Beta - Highlights

Quality of Life Improvements
  • Added dedicated animation for spear throw.
  • Added a second animation for shooting a bow, which has a 20% chance to be played.
  • Moa won't bypass the player block if he is blocking with a weapon, with the exception of Moa Old Beast.
  • Reworked the Escape Manu panel.
  • Added icon next to dynamic events goals on HUD.
  • Added clickable key binds icons on side panel HUD (quest log and Character Development)
  • Added sorting tracked and hidden quests on side panel HUD
  • Replaced Farms, Mines, and Lumber Mills map icons and colors
  • All map icons will be now shown on top of the locations links visualization.
  • Added dynamic margin while changing Character Development tree view scale.
  • Safe zones on Catacombs spawns are bigger, and nation-related now.
Bug Fixes
  • Fixed an issue causing shields to not receive damage reduced with the distance from throwing weapons.
  • Fixed an issue causing Protector's ability to not reduce damage from throwing weapons.
  • Fixed an issue causing throwing weapons to hit the horse's head when throwing while mounted.
  • Fixed an issue causing one-handed and bows branches in character development weapon tree could not be progressed.
  • Multiple fixes of holes in the terrains and flying models.
  • Fixed an issue causing it to be possible to place a tent at the Volcano event, and not possible to do that in its old position.
  • Fixed an issue causing arrows models to be overscaled under specific circumstances.
  • Fixed an issue causing unlocking smelting tree was required to use fishing baits.
  • Fixed an issue causing surplus experience was not working properly in the Smelting and Roasting character development tree.
  • Fixed an issue causing some icons in the character development Archeology tree could overlap with text on the node panel.

You can read more about the update here.

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