Dying Light 2 Gets Massive Community Update 2; Cross-Play Added and Denuvo DRM Removed

Dying Light 2 Update 1.9.0
Dying Light 2 Update 1.9.0 Techland

Dying Light 2: Stay Human was released almost a year ago, and even after all this time, the developer is still supporting it. Techland recently released a massive community update yesterday, with the patch changing the game version to 1.9.0 and making a ton of changes and improvements.

Nvidia DLSS 3 support is finally here, which means players with RTX 4000 series can have massive FPS gain by using the said technology. Cross-play support for Xbox and PlayStation platforms is introduced as well, and players can skip cutscenes by holding a dedicated button.

Players will be happy to know that Denuvo DRM has been removed from the game. On top of that, users can also expect performance improvements as CPU, GPU, and DirectX 12 optimizations are made.

The update also added the Dynamic Competition mode from the original Dying Light game. So, get online and try to tackle the unexpected.

Ragdolls Physics and AI Reaction Improvements
  • New ragdoll code that more realistically applies the forces of the hits
  • New ragdoll presets change the hit reactions of human-sized enemies
  • Changed a number of animation-based hit reactions to ragdolls
  • Changes to AI behavior around the ledges of buildings

Several gameplay-related changes are made as well and the highlights are mentioned below.

Highlights Related to Gameplay
  • Players can now experience more immersive and frightening audio during the night chases
  • Cutscenes can be skipped by holding down the dedicated button.
  • Hazmat Biters won’t explode instantly when hit with a weapon using fire or electric mods
  • Players can now determine any amount of crafted items – not only one or all.
  • Players can now instantly kill grabbing Biters with the Stab Skill upgrade
  • Rare Trophies will now drop more often from Infected
  • Newly added apparel — Pilgrim Outfit — granted at the beginning of the game.
  • Ability to dodge when looking up
  • Improved world textures — selected floors, walls, and surfaces
  • Lowered Biter-grabbing frequency
  • New 1-handed axe animations — and we’re not stopping with animations improvements there!

The complete patch notes can be read via the official site.

So, what do you think? Are you interested in any of these changes? Have you been playing Dying Light 2 recently? Let us know your thoughts in the comments section below.

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