Dota 2 Patch 7.32: Centaur Gives You a Ride While Enchantress Can Call on Her Little Friends

Some interesting changes.
Some interesting changes. Twitter/@wykrhm

When Valve releases an update for Dota 2, the main focus is always on the hero changes. Patch 7.32, however, introduces reworks on Aghanim’s Scepter and Aghanim’s Shard for some heroes, which is what we’ll be focusing on.

Anyone Calling an Uber?

The funniest rework would have to be for Centaur Warhammer. Aghanim’s Scepter now gives him a new ability called “Hitch a Ride.” Here’s part of its description:

Centaur tosses an ally into a cart hitched behind him. While in the cart, the ally can still cast and attack normally, but cannot move independently or be targeted by opponents. Non-targeted effects can still affect the hitched ally.

It effectively turns Centaur into an old-fashioned Uber. Meme worthy as this new ability is, we’re actually excited to see how the pros will use it.

Say Hello to My Little Friends

Another interesting rework is on Enchantress, particularly the Aghanim’s Shard effect. It gives her a new ability known as “Little Friends.”

It lets all creeps, enemies, allies, and neutrals within 1,200 range of the target attack the target with 100 bonus attack speed and 100% bonus movement speed for six seconds. If you think that’s not a problem, imagine being attacked by two creep waves with Flagbearers on both sides.

Also, imagine this where you just got hit by the ultimate of Winter Wyvern. You barely survive, then Enchantress suddenly casts Little Friends on you, and you get killed by your own creep. How painful would that be?

Hide with Me

The rework of Bounty Hunter’s Shard makes the hero better as a support. It gives Bounty Hunter’s Shadow Walk two charges and can be cast on allied heroes. In case you’ve forgotten, Shadow Walk allows the hero to become invisible.

Going Down

Another rework worth mentioning is Aghanim’s Scepter for Viper. It gives Viper the Nosedive ability.

Nosedive lets Viper slam into the ground and disarm enemies in a 500 radius for four seconds. It also splatters everyone in a 1,200 area of effect with the effect of Corrosive Skin. If you’ve seen the videos on this ability, you’ll understand why it gets a special mention.

What about you? What was your favorite rework in Patch 7.32?

You can check out the full changes that arrived with Patch 7.32 here. You can also read about the new neutral items added here and how Valve motivates longer games here.

Dota 2 is available on PC.

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