The Cycle: Frontier Players Can Whip Out Their Space Hammers Because Tharis Island is Back in Patch 3.2.0

Patch 3.2.0
Patch 3.2.0 Twitter/@TheCycleGame

A new update for The Cycle: Frontier just dropped and it’s pretty big, especially for those who have played the game since Season 2. The infamous Tharis Island is back in Patch 3.2.0 with noteworthy changes.

For those who are new to The Cycle: Frontier, Tharis Island is an area located off the coast of Bright Sands on Fortuna III. It’s an interesting place because weather cycles change pretty rapidly compared to other locations in the game.

But more importantly, Tharis Island is home to the Alien Forge - a machine that lets players make their gear even more powerful by applying various perks.

That said, changes were made to the Alien Forge in Patch 3.2.0. One of the most important is that the Forge will no longer upgrade the rarity of the gear when forging. Furthermore, players can only apply perks to Epic, Exotic, and Legendary gear now, which means Rares are no longer accepted.

Patch 3.2.0
Patch 3.2.0 YAGER

The Lucky Leafman’s resident bartender Badum also offers a new questline specifically made for end-game players in Patch 3.2.0. According to developers, these quests offered by Badum require a good amount of grinding but the rewards are well worth it.

Completing all quests will give players access to Fortuna’s Favored area and are rewarded with a Karambit Skin and Tempest Prospector archetype as well.

Patch 3.2.0
Patch 3.2.0 YAGER

Patch Notes

  • Base ingots are used with Epic gear and give Epic results. Charged ingots are used for Exotic gear. Supercharged ingots are used with Legendary gear.
  • You cannot turn Exotic gear into Legendary in the forge anymore, but using Abyss Alloy makes it possible to get Legendary gear with perks on it. This gear can then be used as a base with Supercharged ingots to roll a new set of perks.
  • It is no longer possible to craft gear without perks on it. Therefore, when crafting gear, you will need to throw in at least one valid perk-bearing material in the required quantity.
  • In situations where more than one of the same ingredients has been put into the forge (in required quantity), only the first material will be used to reroll perks. Other identical materials will be ignored.
  • Faster Healing perk can now only appear on helmets, which means it is no longer stackable. The range of possible values for the perk have returned to its original state: Minimum +10% healing speed, Maximum +30% healing speed.
  • Players trying to bring Scrips to the surface will be notified that, should they choose to drop with some, they won't be able to drop them on the surface from their inventory.
  • Dropping a No Drop item will result in it being permanently deleted.
  • Dropping your backpack will cause any No Drop items within it to be permanently deleted.
  • No Drop items can still be found in on the surface and can still be picked up, as long as they are generated by the game.
  • After being looted on the surface, No Drop items will never be droppable again.

So, are you going to visit the Alien Forge in The Cycle: Frontier soon?

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