The Cycle: Frontier Patch 1.3.8 Lowers Some PvP and PvE Mission Requirements

The Cycle: Frontier
The Cycle: Frontier Steam

Completing missions in The Cycle: Frontier might be easier now, thanks to the recent changes in Patch 1.3.8. That’s because the developers reduced the requirements of some PvP and PvE missions.

PvP missions that require you to kill a certain number of enemies now only need you to kill one or two fewer targets. For PvE, the devs tweaked some numbers for hunting missions in the mid and late games.

The latest update for The Cycle: Frontier applies some weapon balancing changes as well. The Bulldog is a unique pistol that uses shotgun shells. That said, this gun’s bullet spread has increased by 30%; this is likely to encourage you to be more deliberate when firing the pistol for maximum damage.

In addition, the Voltaic Brute SMG’s horizontal recoil is reduced, while the weapon’s vertical recoil is increased slightly for the second half of the magazine.

Here are the other changes made in Patch 1.3.8:

  • Epic Shield: Reduced Smart Mesh and Hardened Bone Plates requirement from 3 to 2.
  • Laser Drill Beacon: Reduced Smart Mesh requirement from 4 to 2.
  • After further analyzing our data on PvP encounters, the maximum number of players active on an instance has been reduced by 1, for both maps.
  • We have tinkered with our matchmaking to protect fresh players better and to increase the challenge for good squad players. This adjustment will also slightly adjust the experience for good solo players.
  • We’ve given Jeff, our beloved Marauder, a brand-new attack. Watch out for his antics.
  • Players in the tutorial will now wear blue armor instead of green armor. A dead recruit isn’t a great recruit after all.
  • Advocate: Reworked the recoil pattern.
    • Horizontal recoil does not go back and forth like a feral animal anymore.
  • Kor-47: Reduced initial vertical recoil. Vertical recoil is more consistent.
  • ASP Flechette Gun: Reduced horizontal recoil. Vertical recoil is slightly increased for the second half of the magazine.
  • We have fixed an exploit in the final area of the Crusher Caverns.
  • Fixed an issue where a Crusher’s projectile would just remain stuck on them after being shot in their weak spot. The pain dishing will resume appropriately.
  • Fixed an issue with the pathfinding of Striders. They finally learned to read a map.
  • Fixed an issue that would appear when skipping Tech Tree upgrades.
  • Improved server performance and applied a fix for server crashes. Your overall experience should be smoother now.

The Cycle: Frontier Patch 1.3.8 is available on PC.

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