Apex Legends Season 9 Brings Peacekeeper to the Ground; New Weapon Category Added

Peacekeeper
Peacekeeper EA

Apex Legends Season 9 brings back the fan-favorite weapon to the ground. The OG Peacekeeper is only available via the Random Supply Drop, however, in Season 9, the said weapon can be grabbed from the ground like other weapons. Triple Take, meanwhile, is now a Crate Weapon. Stats of both guns have been changed to accommodate the modifications.

Marksman Weapon Category
Marksman Weapon Category EA

The update also introduced a new weapon category called Marksman. Previously, 30-30 Repeater and G7-Scout were present under Assault Rifle, and Triple Take was under Sniper Rifles. But after the introduction of Bocek Bow, the developer thought that a new weapon category was needed. Now, all four of these will be under the new category. Moreover, movement speeds while aiming-down sights (ADS) for these weapons are now faster than that of sniper rifles but slower than assault rifles.

Fully Kitted Weapon
Fully Kitted Weapon EA

Fully kitted weapons that you sometimes find on the ground have been replaced:

  • Added: Wingman, Bocek, R99, Hemlock, and Sentinel
  • Removed: R301, 30-30 Repeater, Mozambique, Longbow DMR, and Spitfire

Read the rest of the important changes below:

HOP-UPS

  • Shatter Caps - Fire select to toggle between standard mode and shatter mode. In shatter mode, rounds split into a blast pattern on firing. This hop-up will be equipable to the 30-30 Repeater and the Bocek.
  • Deadeye’s Tempo - Firing at the perfect moment increases the fire rate. This can currently be attached to the Sentinel and the Bocek.
  • To make room, the Hammerpoint and Skullpiercer hop-ups are being vaulted for now, and won’t be available.

ASSAULT RIFLES

  • Reducing the headshot multiplier for all assault rifles from 2.0 to 1.75

PEACEKEEPER

  • It comes with the Precision Choke by default, which can be toggled off
  • Pellet damage reduced from 10 to 9
  • Rechamber time increased from 0.9 seconds to 1.1 seconds
  • Reload times increased (regular from 2.45 to 2.5, empty from 3.35 to 3.5)
  • Pellet spread increased in general, and spread when charged increased for all charge levels (from 0.65/0.45/0.2 to 0.85/0.65/0.35)
  • Quickly loses charge after leaving ADS

TRIPLE TAKE

  • As a crate weapon, it will come with a nine-ammo clip and 63 reserve ammo
  • Fire rate increased from 1.2 to 1.3
  • Time to full charge reduced from 1.1 seconds to 1 second
  • Retains charge briefly after leaving ADS
  • Increased spread while airborne and aiming down sights

HAVOC

  • Increased recoil controllability early in the pattern

SPITFIRE

  • Reduced recoil controllability early in the pattern

30-30 REPEATER

  • Increased leg damage multiplier from 0.75 to 0.85

G7 SCOUT

  • Move-speed while aiming down sights has been increased to match other marksman weapons -- faster than snipers, slower than ARs
  • Increased hipfire spread size (reduced accuracy) to be more in line with other marksman weapons

LONGBOW

  • Increased headshot multiplier from 2.0 to 2.15

WINGMAN

  • Increased headshot multiplier from 2.0 to 2.15

MOZAMBIQUE

  • Increased magazine capacity from four to six
  • Moved the lower two pellets inward in the blast pattern

P2020

  • Increased bullet damage from 15 to 18
  • Lowered fire rate from 8.5 to 6.25

ARC STARS

  • Aim and movement slow removed from the initial stick.

You can read the patch notes on the official site as well. Season 9 is making a whole lot of changes to the game, and you can read them over here. It will also tweak several Legends to make them more balanced. Check out our previous article for more information.

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