Apex Legends Awakening Collection Event QoL Updates for Control Mode

Apex Legends Awakening Collection Event
Apex Legends Awakening Collection Event EA

Apex Legends recently revealed the Awakening Collection Event, which will bring new content. One of which is the return of the popular Control mode, but this time, it's different from its previous release.

The developer made several QoL changes to the mode. Spawn Wave time has been decreased, and players will spawn with full ult if they had one when they died. The enemy and enemy vehicle highlights have been turned off, and the spawn logic is improved so players don’t spawn next to enemies.

You can read about the rest of the changes below.

CONTROL LTM QUALITY-OF-LIFE UPDATES

  • Turned the match Time Limit back on, and have new logic for determining when the match should end which should fix the issue where matches were ending early
  • Tuned down the Ratings given when you spawn on homebase from 75 percent to 50 percent to the next tier.
  • Fixed issue where players on the end-of-match podium would be in random positions instead of grouped together in their squads.
  • Decrease Spawn wave times…
    • Max Deathscreen time old: 20 secs new: 15 secs.
    • Spawn Wave Max Time Old: 12 secs New: 10 secs.
    • First Wave Spawn Max Time Old: 20 secs New: 15 secs.
  • Force players to drain neutral point capture progress before starting to gain capture progress for their own team; if capture progress was made on a neutral point by the enemy team.
  • Increase capture rate on Objectives based on the number of players capturing
    • 1 = x1
    • 2 = x1.5
    • 3 = x2
    • 4 = x2.25
    • 5 = x2.5
    • 6 = x2.75
    • 7 = x3
    • 8 = x3
    • 9 = x3
  • Moved the turbo charger for the Havoc back to Purple Tier.
  • Allow players to equip 3x Scopes on LMG's and Assault Weapons in the Loadout Selection Menu.
  • Allow players to equip 4x-8x Scopes on Snipers in the Loadout Selection Menu.
  • Merged the Marksman and Sniper Loadouts into a single Long-Range Loadout, Added a Specialist Loadout Category to give players more Med-Close Range options.
  • Removed the Squad Wipe Ratings Bonus when killing an enemy.
  • Added a HUD message when Lockout is no longer available in the match (displays again if Lockout conditions are met when Lockout is not available).
  • Scoreboard added as a tab while spectating in Arenas
  • Scoreboard added as a tab at the end of the game for both Arenas and Control
  • Updated the art and position of the shields regening UI on the HUD to sit above the players unitframe

The Awakening Collection Event brought a lot of new content and made balancing changes to Lifeline and Mirage. You can read about them in great detail via the official site.

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