Wolfenstein: Youngblood Is Similar To Dishonored In Terms Of Level Design, According To Producer

Co-developer Arkane Studios will make their mark known on the title.
Wolfenstein: Youngblood's level designs will take inspiration from the Dishonored series.
Wolfenstein: Youngblood's level designs will take inspiration from the Dishonored series. Bethesda

Wolfenstein: Youngblood is due out for release this July, and we are starting to glean more information regarding the series spinoff of Bethesda’s Wolfenstein franchise.

Being a spinoff title means that there’s no B.J. Blazkowicz, so we get to play as either of his two daughters instead: Jess and Soph Blazkowicz. Wolfenstein: Youngblood can be completed either through solo play with an AI partner, or with another human, in the form of a cooperative multiplayer mode. This is the first time in this rebooted series that we will get to experience cooperative multiplayer in a Wolfenstein title, so this should be interesting as well.

Wolfenstein: Youngblood is also a bit different from other Wolfenstein titles, as it’s being co-developed by Arkane Studios, who are famed for their Dishonored series as well as the Prey reboot. It also turns out that they will bring some of their influence to Wolfenstein: Youngblood.

Speaking in an exclusive with the Official PlayStation Magazine for the July 2019 Issue 162, Wolfenstein: Youngblood’s executive producer Jerk Gustafsson revealed that the game’s level design will have many similarities to what you might expect from Dishonored.

“I think players will see a lot of similarities to level design in the Dishonored games, so in that sense it can be a little bit different as an experience, but it can be for the benefit of the game, especially when it comes to finding different ways of approaching a combat scenario or a mission in general,” Gustafsson said in the interview.

Gustafsson also spoke about the differences in story compared to other Wolfenstein titles, noting that the overall amount of story material for Wolfenstein: Youngblood is less. But, because of its now open-ended nature thanks to the level design by Arkane Studios, there is a lot more room for gameplay, with more side activities to do than the previous Wolfenstein titles.

“The open-ended structure and co-op aspect has made it a little more difficult when it comes to the narrative,” Gustafsson said. “We do think we have a strong story, but it’s quite different from what we have done before; it’s a little bit lighter, not only in tone but also when it comes to the amount of content, and I think that’s the big change when it comes to previous titles: the campaign is a bit shorter but the amount of gameplay time is greater.”

Wolfenstein: Youngblood releases on July 26, 2019, for the PlayStation 4, Xbox One, PC and Nintendo Switch. The Switch version is being developed by Panic Button.


Join the Discussion
Top Stories