Warhammer 40,000: Darktide Patch 7: Balancing Tweaks and Improved Aim Assist

Warhammer 40,000 Darktide Update 1.0.7
Warhammer 40,000 Darktide Update 1.0.7 Steam

Since its launch, Warhammer 40,000: Darktide has received a number of updates and patches. One such patch went live a couple of hours and is of significant importance to controller players. You can also expect a plethora of balancing changes. Aim assist for controllers now comes with four different settings, ranging from Full to Off. A legacy setting using the aim assist code from Vermintide 2 has also been introduced. More details are mentioned below.

UPDATED FEATURES
Updated aim assist for controllers with four settings:
  • Full (DEFAULT) - Our latest Aim Assist code. Faster and easier to use with a slowdown when close to aiming at enemies. This applies to melee and ranged and will follow the target in a rotation if you aim and strafe.
  • Light - The same as “Full” but with some features disabled, including the rotation lock when strafing.
  • Legacy - The classic Aim Assist code used in Vermintide 2 and previous Darktide versions.
  • Off - Turn off Aim Assist.
BALANCE TWEAKS
Artemia Mk III Purgation Flamer
  • Lower clipsize range from 30-50 to 20-40, reserve from 90-250 to 80-200.
  • Lower alt fire spray armor mods:
    • damage vs Flak mod near-far from 175%-75% to 100%-50%
    • impact vs Flak mod near-far from 100%-25% to 75%-10%
    • damage vs Carapace mod near-far from 25%-0% to 10%-0%
    • impact vs Carapace mod near-far from 20%-10% to 10%-1%
    • impact vs Maniac mod near-far from 150%-125% to 100%-50%
  • Lower burst armor mods:
    • impact vs Flak mod near-far from 100%-100% to 100%-50%
    • impact vs Carapace mod near-far from 20%-20% to 10%-1%
    • impact vs Maniac mod near-far from 150%-150% to 100%-50%
    • Reduce initial impact on alt fire spray, ramps from impact range 1-2 to 10-15, was 5-9 to 10-15
Munitorum Mk III and Mk IV Power Swords
  • Reduce number of attacks per weapon special activation from 2 to 1.
  • Removed the extra weapon special attacks when using heavy attacks.
  • Power Cycler blessing: Reduce the number of extra attacks per weapon special activation from 3 to 2
  • Fixed an issue where chaining attacks would sometimes not count toward the number of activations properly.
  • Summary: Powerswords get 1 activation default, total of 3 if running Power Cycler. (Down from 2 default and 5 with blessing)
Shotguns and Ripperguns
  • Fire Frenzy blessing fixed and rebalanced across the tiers:
    • From 4/6/80/10% to 7.5/10/12.5/15% per stack (still max stacks of 5)

The complete patch notes detailing all the bug fixes can be read via Steam. Players can also purchase Warhammer 40,000: Darktide from there for only $39.99.

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