War Thunder: Update 2.9.0.33 Improves FPS and Game Stability

War Thunder Update 2.9.0.33
War Thunder Update 2.9.0.33 Steam

Gaijin Entertainment released the massive Direct Hit update for War Thunder last week. They are now focusing on making sure that the game is as stable as it can be. Thus, the newly released update has improved the game’s smoothness and stability, and also introduced numerous bug fixes.

Improved FPS and Stability

The developers have solved the issue where a client crash would occur after playing the game for extended sessions on PS4.

However, they remind you to update your GPU driver to the latest version to ensure stability and improved FPS across the board.

Those who are rocking Nvidia’s GPUs can head here, while AMD users can go to the company’s official website.

Disable Automatic Targeting

Some who engage in Naval Battles may find themselves wanting a more manual approach to targeting. Fortunately, the devs have heard them and now implemented a feature to disable automatic target lock.

In addition, the developers have also fixed the incorrect mouse wheel movement, especially when adjusting the distance when the target is very close.

Patch Highlights

IMPROVEMENTS AND FIXES
  • A bug has been fixed when, if a voluminous shell hits a cross-section area of 3 or 4 armored elements, a shell didn’t form fragments after penetrating the armor
  • A bug has been fixed where, when switching from commander’s sight to binoculars with “Save direction while switching current trigger” option enabled, the view in binoculars was directed to the east
  • A bug has been fixed that resulted in locking on enemies nearby the selected one with the “Automatic target lock” option enabled in Naval battles.
  • A bug has been fixed that resulted in incorrect range correction at nearer distances in Naval battles: rotating down in some cases increased correction, rotating up decreased it.
  • A bug has been fixed with missing grass on any graphic presets available on the Linux version.
GROUND VEHICLE MODEL, DAMAGE MODEL, CHARACTERISTIC, AND WEAPONRY CHANGES
  • Chieftain Mk.10, Striker: “Late two-tone” camo is now available for completing tasks, similar to other later British ground vehicles
  • ZSU-37-2: NVD has been added for driver and commander
  • Type 87: “Adjustment of fire” module has been added
AIRCRAFT MODEL, DAMAGE MODEL, CHARACTERISTIC, AND WEAPONRY CHANGES
  • Pe-8: icons in the secondary weaponry menu have been corrected for 100 kg bombs
  • Wfr.Gr.21: explosives type display has been fixed in the info card
  • Hunter F.6: the display of the protection caps on the empty rocket launchers for the twin SRAAM weapon preset have been fixed
FLIGHT MODEL CHANGES
  • Tu-1: a bug with incorrect fuel loading has been fixed
  • MiG-23, MiG-27: a dead zone in the yaw channel has been reduced when the automatic controls system is operating in the stabilization or damping mode

You can read the complete patch notes on the game’s official Steam page.

How’s your experience playing War Thunder: Direct Hit so far?

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