Sons of the Forest Patch 3: Ridable E.U.C., Night Vision Goggles, Spring Trap, and More

The release date for Sons of the Forest has been delayed once again, this time releasing on PC via Steam on February 23, 2023.
The release date for Sons of the Forest has been delayed once again, this time releasing on PC via Steam on February 23, 2023. Endnight Games

Sons of the Forest received a lot of cool new stuff thanks to Patch 3. A few balancing changes along with several improvements are made as well. The update brings a new rideable E.U.C. named the Knight V. Night vision goggles are introduced and the mannequin is replaced with a working armor rack.

Players now have the option to delete saves, with the amount of save slots limited to 30. Ramps or stairs can now be built between a wall and a beam, and the construction system now has solar panels, wires, and light bulbs. Buildable spring traps are introduced as well.

The rest of the highlights are mentioned below.

  • Dead babies now have buoyancy in water
  • Mr. and Mrs. Puffton clothes now burn up when they are burned
  • Added security camera model to bunker luxury entrance
  • Cannibal lookout towers and large huts are now breakable
  • Adjusted navigation areas by lakes to fix issue with stuck animals/characters around edges
  • Can now pickup and throw puffy dead bodies
  • Dismembering dead characters with melee is now easier
  • Adjusted creepy spawning logic in caves, should no longer visibly spawn and should not lead to over the top amounts of enemies in caves over time
  • Improved some enemy base attack logic
  • Enemy damage game setting is now properly replicated to clients in multiplayer
  • Kelvin "return to shelter" command will also return to hunting shelters and beds
  • Kelvin can now pick up all types of arrows, visibly carry them, and drop the proper type of arrow
  • Fly Swatter and Bone Maker traps will no longer trigger on small animals
  • Improved morgue lighting in bunker residential and added some dead cultists there
  • Added flower wreaths to some dead cultists
  • Added world position fixer to block player going outside the bounds of the world on X and Z
  • Added quarter resolution mipmap limit option and set book pages to use it, to prevent them becoming unreadable at low texture settings
  • Set rock, stick and small rock to disable colliders when not dynamic
  • Fixed player clothing blend shapes not always properly applying visually to other players in multiplayer
  • Tarp and turtle shell will now show their item count in inventory
  • Renamed mannequin to armor rack
  • Changed amount of duct tape required to build armor rack to 1
  • Added shimmy area after boss fight in hell cave
  • Made it possible to leave hell cave if reentering it after completing game
  • Rope climb trigger for caves is now accessible from a wider angle
  • Creepies will now be hidden if they manage to wander into any cutscenes
  • Virginia will now stash guns when carrying a gift and drop gift when entering combat
  • Cannibal ability to dodge heavy attacks increased
  • Increased John2 damage to structures
  • Enemies now flee further when scared

You can read the complete patch notes, including the bug fixes, via Steam. Sons of the Forest can also be purchased from there for only $29.99.

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