The Riftbreaker November 18 Hotfix Solves Save File Crashes and Improves Reflective Floors

The Riftbreaker
The Riftbreaker Twitter/@EXORStudios

The Riftbreaker received a small patch just now. Today’s hotfix is not to be confused with yesterday’s update that brought new content to the game. The November 18 patch is solely focused on bug fixes and improvements.

The crashing issues caused by the minimap have been addressed and the textures of reflective floors are updated. The benchmark results screen now features more variables, and using FSR won’t create artifacts anymore.

The developer also addressed the crashing issue that occurred when players tried to load an older save file. You can read the patch notes below for more information.

  • Fixed an issue in the Pipe System that caused a crash that occurred when loading an older save file. It is highly probable that your pipelines and other liquid-based buildings will stop functioning after this fix. Open the console with the ~ key and type in: debug_recreate_buildings 1 in order to get them to work again.
  • Fixed an issue that caused the game to crash when an old model of the Canoptrix nest was visible on the screen after loading a saved game.
  • Fixed an issue with the minimap that caused the game to crash.
  • Fixed an issue with ghost buildings in build mode that caused the game to crash.
  • Fixed an issue in ResourceAccount method that caused the game to crash.
  • Fixed an issue that caused Morirot nests to spawn from Morirot eggs. For real this time.
  • Fixed an issue that caused shadow-casting lights to flicker if two or more are visible on the screen at the same time.
  • Removed an underground liquid resource in one of the jungle tiles that was inaccessible, but played its sound back.
  • More variables added to the benchmark results screen.
  • Render System variable is now localized properly in benchmark results.
  • Reflective properties of Morphium have been tweaked to show Screen Space Reflections better.
  • Reflective Floor textures have been updated.
  • Using FSR should no longer produce artifacts with bright particle effects.
  • Fixed an issue that caused some dialog boxes to overlap.
  • Chinese fonts should now be properly displayed in the Mods screen.

The complete patch notes of The Riftbreaker: November 18 hotfix are available on Steam.

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