Rainbow Six Siege Operation North Star: Upcoming Improvements and QoL Changes

Rainbow Six Siege Operation North Star
Rainbow Six Siege Operation North Star Ubisoft

Rainbow Six Siege Operation North Star is currently live on the test server. The new season will stay on TS for a few weeks before making its way to the main build. The massive update will add a new operator, a map rework, several balancing changes, and more.

Just like you would expect from every new season, multiple QoL changes and other improvements will be made as well. It will include changes to bullet holes, defuser interaction, match replay, dead bodies, and others.

The update has disabled the bullet hole mechanism in the game. You can’t get a line of sight from a soft wall by shooting it once or twice but the same effect is not applied to barricades and map props. Speaking of things that have been reduced, the update is also removing dead bodies from the game. The bodies of your opponents and friends will disappear after a few seconds and are replaced by a transparent icon.

We have mentioned the important changes below:

GAME BALANCING

Smoke balancing

  • The propagation system in Smoke's Remote Gas Grenade has been reworked to prevent the toxic gas from traveling through walls, floors, and ceilings.
  • A new sound plays when the canister is detonated.
  • Operators hit by the cloud will receive 15 HP of damage every 0.66 seconds until they leave the area of effect.

Shattered Glass Interactions

  • Players are now able to use a melee hit to shatter the glass of Mira's Black Mirror, Maestro's Evil Eye, and the Bulletproof Camera. Shattered glass is opaque and prevents the devices from being used to spot opponents.
  • When Mira's Black Mirror is shattered, vision is denied on both sides. When the canister is destroyed, the device now shatters and explodes instead of falling to the floor.
  • When Maestro's Evil Eye is shattered, he has to open the device to see through it.
  • The Bulletproof Camera is now melee-proof from the front, but a single melee hit will shatter the glass. Area of Effect Rationalization
  • Area of effect feedback for Kaid's Rtila Electroclaws and Nomad's Airjabs has been updated to better represent their behavior.
  • Area of effect feedback has been added to Ela's GRZMOT Mines and Jäger's Active Defenses to help players better understand their range.

You can read the complete patch notes on the official site.

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