Rainbow Six Siege Operation Crimson Heist Balancing Changes, QoL Improvements, and More

Crimson Heist
Crimson Heist Ubisoft

The new season of Rainbow Six Siege is now live! As it was previously revealed, the new season, Crimson Heist brought several new changes to the game including a new operator, map rework, match replay, and more. However, it also brought multiple changes to existing content like tweaks on several operators and improvements to the gameplay experience.

First up are Claymores and Nomad’s Airjabs will now be disabled by Mute’s Signal Disruptor. Next is Nerfbeard, I mean Blackbeard, that received another major hit where his Rifle-Shield HP is reduced to 20 from the previous 50, like having a paper shield. Blackbeard’s primary weapon, Mk17, received a nerf as well where its damage is decreased to 40. Both Finka and Dokkabei lost their Frag Grenades, which were replaced by Flash Grenades. Their respective secondary weapons are also reduced to GONNE-6 gadget/weapon. Twitch’s Smoke Grenades are replaced by Flash Grenades too while Kali’s CSRX 300 damage output is increased to 127. You can read about the changes below:



  • Mute's Signal Disruptor now disables Claymores and Nomad's Airjabs.
  • Added the disabled state feedback that was missing for other affected gadgets.


  • The warning icon that appears when a drone is near one of Mozzie's Pests now pulses at different speeds depending on the drone's proximity to the Pest.


  • Reduced Blackbeard's Rifle-Shield HP to 20 from the previous 50.
  • Reduced Mk17 damage to 40 from the previous 49.


  • Stun Grenades are replacing Frag Grenades.
  • The GONNE-6 is replacing the C75.


  • Stun Grenades are replacing Frag Grenades.
  • The GONNE-6 is replacing the GSH-18.


  • Smoke Grenades are replacing Stun Grenades.


  • Increased CSRX 300 damage to 127 from the previous 122.


  • Improved recoil for G36.



Defuser Priority

  • In Bomb, if the defuser has not been picked up at the end of the Planning Phase, it will be given to the Operator who prioritizes the defuser the most.
  • For example, Thermite will always get the defuser over Ash, given the nature of their respective roles.

Gadget Forced Unlean

  • On PC, activating or equipping a gadget will no longer force the player to unlean.


  • Progression locks have been added to Situation difficulties.
  • Difficulty of Normal and Hard Situations is reduced.
  • Weapon Attachments have been adjusted.
  • Other quality-of-life changes have been made.


Playlist Parameters Coherence

  • Reduced the round duration in the Newcomer and Quick Match playlists to 3 minutes.
  • Increased the defuse and planting time to 7 seconds from the previous 5 seconds for both Newcomer and Quick Match.
  • Added the defuser carrier selection for the Newcomer and Quick Match playlists to empower players who want to carry it and reduce friction among teammates.


  • Improved the deployment of Kapkan's Entry Denial Device to make it feel more intuitive and reliable.

ADS Toggle

  • Players using the ADS Toggle option are no longer forced back into ADS after performing an action that puts them out of it.

Spectator Mode

  • Added multi-kills feedback and team loadout.


  • The titles of some achievements/trophies have been updated.


New Voice Actors

  • The Operator voices for IQ and Capitão have been re-recorded with new voice actors. We are thankful to the voice actors who we worked with up to this point, but with the expansion of our Universe content, we needed to make adjustments to our talent lineup to ensure consistency.

Red Ping Support

  • Support for Lion, Alibi, and Jackal's red ping in Replay/EOR.


  • Removed the Ubisoft Connect Daily Challenges. The tile with the trophy icon in the Home section now redirects to Battle Pass Challenges.

Map Rotations

  • Removed map rotations for Quick Match.
  • To increase variety, all maps (except Bartlett U.) are now included in the Quick Match map pool.

You can read the complete patch notes on the official site.

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