Overwatch Experimental Patch Makes Changes To Support Heroes

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2016-05-24

Blizzard released a new update for Overwatch's Experimental Mode, which is now live on PC, Nintendo Switch, PlayStation 4, and Xbox One. The update is testing some minor changes for heroes to balance their playstyle and try changing the meta around a bit for higher ranking players. Most of the changes are being made to the support class and some changes are being made to damage heroes as well.

Blizzard nerfed Ana’s healing ability, as now it only restores 70HP instead of 75HP. Mercy also got a small healing buff from 50HP to 55HP. They also nerfed one of the strongest robot heroes, Bastion, by reducing his mobility in sentry mode and buffing his healing rate to 90, but with more resource drain.

You can find the patch notes for the experimental update below:

Overwatch Experimental Patch Notes For May 12, 2020

EXPERIMENTAL MODE

The next experiment begins! This time we're hoping to get your feedback on some balance updates. We're using the 2-2-2 Role Queue ruleset so that you can get a feel for how these balance changes might affect the live game.

HERO UPDATES (ONLY IN EXPERIMENTAL)

Ana

     Biotic Rifle

  • Healing reduced from 75 to 70

Bastion

    Configuration: Sentry

  • Spread decreased 10%
  • Shots until max spread reduction lowered from 60 to 40

    Self-Repair

  • Resource drain rate increased 20%
  • Healing per second increased from 75 to 90

Junkrat

     Frag Launcher

  • Projectiles maintains slightly more velocity on ricochet

     Concussion Mine

  • Projectile speed increased from 20 to 25
  • Ricochet distance off of enemy players greatly reduced

     Total Mayhem

  • Bomb detonation time reduced from 1 sec to 0.7
  • Bombs spread increased 50%

Mercy

     Caduceus Staff

  • Healing per second increased from 50 to 55

Moira

     Biotic Orb

  • Damage radius reduced from 5 to 4 meters
  • Projectile speed increased from 16 to 20
  • Projectile duration reduced from 10 to 7 seconds

Zenyatta

    Orb of Discord

  • Damage amplification increased from 25% to 30%
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