League of Legends: Wild Rift Patch 3.4a Makes Fundamental Change to Support Quest Items

Patch 3.4a
Patch 3.4a Twitter/@wildrift

The first update for League of Legends: Wild Rift since Patch 3.4 was released is here. Patch 3.4a implements a lot of balancing changes. However, the main highlight here is the fundamental change made to support quest items.

According to Riot Games, the newly added Relic Shield and Spectral Sickle were ramping up the support economy too quickly during the laning phase. To address this, a major change was implemented where the owner of these items cannot consume charges when they’re near an ally that also has a support quest item. This means that they cannot gain extra gold with the support quest items’ passives under such a circumstance.

These items received individual adjustments in terms of gold gained as well. The Relic Shield’s Spoils of War passive is nerfed. Now, the owner of the item only gets 120%, instead of 135% of the kill gold per charge consumption when culling minions. Furthermore, minion gold counted toward quest progress is reduced to 58%.

For the Spectral Sickle, the gold gained per charge consumption of its Tribute passive is reduced to 25.

In addition, some champions received balancing changes. Camille has a slight boost in HP per level, and the base damage of her Tactical Sweep has been increased to 90/125/160/195. This is to help her with laning in the early game, while also increasing her survivability in the late game.

Karma still remains one of the top-performing support champions in Wild Rift. To bring her effectiveness down a notch, her Focused Resolve ability has its cooldown increased to 15 seconds. On top of that, the non-mantra movement speed bonus of her Inspire ability is decreased to just 30%.

Here are the other champion adjustments:

  • Essence Thrift
    • Base heal on takedown reduced to 70 - 190 + 30% Ability Power
  • Z-Drive Resonance
    • Bonus damage to monsters reduced to 110%
  • Timewinder
    • Bonus damage to monsters reduced to 120%
  • HP increased to 660
  • A Thousand Cuts
    • Maximum monster damage reduced to 4 + 4% Ability Power
  • Snip Snip!
    • Initial Snip base damage increased to 12/16/20/24
    • Final Snip base damage increased to 60/80/100/120
  • Nether Blade
    • Cooldown increased to 10 seconds
  • Riftwalk
    • Damage reduced to 80/100/120 + 30% Ability Power + 1.5% mana
  • Staggering Blow
    • Root duration increased to 1s - 1.75s (based on level)
  • Dredge Line
    • Cooldown reduced to 11/10/9/8 seconds
  • Bone Skewer
    • Mana cost reduced to 35/40/45/50
    • Damage to non-champions reduced to 25%
  • Phantom Undertow
    • Cooldown reduced to 12.5/12/11.5/11 seconds

League of Legends: Wild Rift Patch 3.4a is available on Android and iOS.

Join the Discussion
Top Stories