Hunt: Showdown Update 1.4.8 Includes New Looting Options, Watch Towers, Legendary Weapons, And More

Hunt: Showdown Update 1.4.8
Hunt: Showdown Update 1.4.8 steam

Crytek, the developer of Hunt: Showdown, released a new update that adds tons of new content to the game. Extra looting options now available to gather resources much easier. Leveling up your character can help in loot bonuses.

It added watchtowers as well in several locations like Lawson Delta, Stillwater Bayou, and Hunting towers. Players can scavenge loot from these towers. But you will get less loot compared to regular drops.

The developers also added two new DLC weapons along with legendary weapons. It’s pretty refreshing to see more weapons added to the game once in a while.

Hunt: Showdown Update 1.4.8

Bug Fixes


  • Fixed an issue with the pathfinding for some AI that could become stuck on corners (Meathead, Butcher, Grunts).
  • Fixed an issue that resulted in caged dogs not taking damage from a burning player.
  • Fixed an issue that meant players could receive damage from caged dogs while standing directly beside the cage.
  • Fixed an issue that resulted in crows and ducks reacting incorrectly to the sounds of the Silenced Spark LRR as if it were the regular Sparks LRR.


  • Fixed an issue where deployable items such as the Bear Trap could be placed on concertina wire.
  • Static (unlit) lanterns will now make a sound when shattered.
  • Choke bombs will now extinguish Alert trip mine flares.
  • Fixed an issue where lanterns in boxes were difficult to interact with.
  • Fixed an issue that resulted in Decoy fuses not being resupplied while having the Decoy resupply trait.
  • Fixed an issue where explosions would not influence farm bells (ding!)
  • Fixed an inconsistency in the exhausted state melee damage for the Mosin Nagant Obrex variants.
  • Fixed a crash that could potentially occur when shutting down the game.
  • Fixed an issue that could result in being attacked by an immolator during the “waiting for players” stage when spawning in South-East Lawson Delta. (they just wanted a hug!)
  • Fixed a rendering issue where certain geometry would flicker in an out at specific points in Healing Waters Church.
  • Fixed an issue where players could become stuck on some bunk beds in Wolfshead Arsenal (no sleeping on the hunt!)
  • Fixed an issue that could cause a player to become stuck at a hut by the river near Arden Parish.
  • Fixed a spot in Catfish where hunters could become stuck.
  • Fixed an issue where a hunter could vault through a roof in Sweetbell Flour.
  • Fixed an issue where AI would pop in too close to a Hunter in Fort Carmick.
  • Fixed a number of issues that resulted in not being able to pick up hammers and axes.

You can read more about the patch notes over here.

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