Ghost of Tsushima Patch 2.17 Changelog Revealed

Ghost of Tsushima
Ghost of Tsushima Sony

Ghost of Tsushima, the open-world samurai game by Sucker Punch Productions, will soon receive an important update. Patch 2.17 will go live in the coming days, but will only bring changes to the Director’s Cut and the standalone multiplayer mode, Legends.

The patch will arrive with new custom mode options for Platinum Survival so players can create their ideal experience. Changes to the crafting system will be made and a new accessibility option Dark Flash Bomb Effect will be added. You can read the patch notes below.

Added a new Custom Mode option to Platinum Survival. This allows players to enable up to four preset Difficulty Modifiers as well as up to three Nightmare hazards to be present in the match.
  • This allows you to create your own custom Nightmare-style experience. Do you only want hwachas? You can do that!
  • Similar to Photo Mode, matchmaking is disabled for Custom Mode, but it can be selected as a new Fill Party goal.
  • In response to some players asking for an even higher level of challenge, it’s also possible to enable all of the above in a single match. Only the strongest Legends will be able to defeat every wave with all Difficulty Modifiers and hazards enabled, and all bonus objectives completed.
Crafting System Updates
  • When re-rolling a gear property, Keep Existing Property has been replaced with Increase Existing Property. This provides a path for getting maximum stat values on gear without relying on RNG.
  • Revised property rerolls. Rerolled stats will never decrease in effectiveness.
  • Added the ability to reroll locked perks and stats on 120 Ki gear for the additional cost of one Purified Gear Item per reroll.
Other updates
  • Added accessibility option Dark Flash Bomb Effect. This changes the color of flash bomb screen effects to black. (This option applies to both Legends and the single-player campaign)
  • Changed hwacha behavior so it won’t immediately target players upon spawning
  • Assassins are now less likely to be targeted by enemies in the middle of a Chain Vanish streak
  • Added a new Fill Party goal: Purify Cursed Objects
  • Fixed a bug causing some Feats to incorrectly unlock when completing a mission on Platinum instead of Nightmare
  • Replaced wave 12 world mod in Blood & Steel with Toxic Clouds
  • Fixed a rare issue where world modifiers would fail to network
  • Resolved an error message that would occasionally appear after the conclusion of a match
  • Localization fixes

The complete patch notes are mentioned on the official site.

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