Ghost Recon Breakpoint Title Update 2.1.0 Goes Live Tomorrow, Patch Notes Here

Ghost Recon Breakpoint Immersive Mode Delayed
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Ghost Recon Breakpoint Title Update 2.1.0 is just around the corner. The update will go live on all platforms tomorrow at 5 AM EST, and it will be a big one. You will have to download around 15-20GB depending on your platform, game version, and language used.

  • PC: 16.79 Gb
  • Xbox One: ~ 19.09 Gb
  • PlayStation 4 system: ~ 17.7 Gb

The 2.0.1 update adds tons of new things, including the highly anticipated AI teammates feature. The teammates can be turned on/off from the lobby menu, and each teammate is completely customizable. You can learn more about them over here.

A new time-limited event will also be activated from July 16 to July 29. The event will include over nine new missions, such as:

  • Three hostages rescue missions
  • Three convoy ambush missions
  • Three camp assault missions

You can play these missions via the Objectives Board. Completing them will give you exclusive rewards. The missions can be played after the event is complete, but no reward will be given then.

The update will do tons more things. Below are highlights of the patch. You can read the complete patch notes on the official site.

Ghost Recon Breakpoint Title Update 2.1.0 Patch Highlights

  • Made improvements to movement/running animations visible from further camera settings.
  • Fixed an issue where the DMR rifle caused an instant kill glitch.
  • This issue has been addressed by the team as per player reports. Please let us know if you still see this occur in game; either the same or in a new form.
  • Fixed an issue where the Logistics Expert milestone could not be completed.
  • Fixed an issue which would prevent players from unlocking upgrades for MK2 and MK3 even with perks unlocked in Ghost War.
  • Fixed several clipping issues on items. See the full list of items impacted by this fix below.
  • Fury, Fixit, and Vasily figures will now be available by default in the game.
  • Fixed an issue where NPCs, who are killed with a headshot, would shout.
  • Fixed an issue where reload input would be triggered if players cancel heal animation.
  • Fixed an issue where unlocking clues during "What's the plan to extract the Strategist?" investigation would not complete the mission.
  • Fixed some issues affecting key binding.
  • Fixed an issue where Echelon Sonar Vision would not mark kamikaze drones during Cerberus fight.
  • Fixed an issue where shaders would be displayed in high intensity on collectibles or pickable items.
  • Fixed an issue where taking the Intel would not update the Intel description in HUD.
  • Added missing UMP CQC and Folding Ironsight models in the Gunsmith.
  • Fixed an issue where there would be inconsistency on “Damage to Drones” text on upgrades for different weapon classes.
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