Dungeon Defenders: Awakened Pre-Episode 2 Patch 2 Adds Endless Survival Mode

Pre-Episode 2 Patch 2
Pre-Episode 2 Patch 2 Twitter/@Chromatic_Games

The action RPG, tower defense hybrid Dungeon Defenders: Awakened got a new update recently. Pre-Episode 2 Patch 2 adds the Endless Survival mode to the game.

Players can now go beyond 25 waves of monsters in Dungeon Defenders: Awakened, thanks to the newly added Endless Survival Mode. To get things started, just press continue on the summary screen after clearing wave 25.

What makes Endless Survival challenging is that monsters get increasingly difficult in each wave. Furthermore, bosses spawn every five waves and get tankier each time as they gain 20% more health.

So, what’s the incentive for doing Endless Survival? Well, players who successfully beat 100 waves on Massacre difficulty will get a golden pet transmog.

Another notable thing in Pre-Episode 2 Patch 2 is that the attack rate caps for defenses have been cut in half, meaning that towers now attack much faster than before.

Here are the other interesting changes in this update:

NEW FUSION PETS
  • We have added another set of 4 new Fusion pets for you to collect!
    • Act 1: Griffin
    • Act 2: Etherian
    • Act 3: Lil Bomber
    • Act 4: Lycan King Mini
  • Fusion Pet Drop locations have been adjusted. Here is the complete list of where to get Fusion Pets:
    • Griffin: The Deeper Well and Ancient Mines
    • Steam Robot: Lava Mines and Alchemical Labs
    • Paddle Ball: Magus Quarters
    • Little Wizard: Tornado Valley and Tornado Highlands
    • Etherian: The Ramparts and The Throne Room
    • Monkey King: Endless Spires
    • Lil’ Bomber: Arcane Library and Royal Gardens
    • Dragon: The Promenade and The Summit
    • Mega Chicken: Glitterhelm Caverns
    • Angry Cloud: The Mill and The Outpost
    • Mini Lycan Prince: The Keep
    • Demon Lord: Foundries and Forges
MIXED BOSSES and BONUS DIFFICULTY
  • With Rift added to Mixed Mode, we wanted to offer players more reason to play mixed as well. As such we’ve added Bosses and allowed Bonus Difficulties to be used on mixed. This means the waves will be harder but the loot will scale to that of the bonus difficulty selected.
BALANCING CHANGES
Squire
  • Spike Blockade
    • Health increased by 100%
  • Harpoon
    • Damage increased by 10%
  • Bouncer Blockade
    • Health increased by 100%
  • Slice N’ Dice
    • Health increased by 100%
Monk
  • Lightning Aura
    • Damage increased by 10%
  • Strength Drain Aura
    • DU (Defense Units) decreased from 5 to 4
Apprentice
  • Magic Blockade
    • Health increased by 100%
  • Magic Missile
    • Damage increased by 10%
  • Flameburst
    • Damage increased by 10%
Pets
  • Dragon
    • Increased damage by ~300% at the endgame
  • Etherian
    • Increased damage by ~20% at the endgame
  • Lycan Prince
    • Fusion version gives Rift Armor

Dungeon Defenders: Awakened Pre-Episode 2 Patch 2 is available on PlayStation 4, Xbox One, and PC.

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