Diablo II: Resurrected Patch 2.6 Opens Terror Zones in Offline Games

Patch 2.6 Preview
Patch 2.6 Preview Twitter/@Diablo

Diablo II: Resurrected Ladder Season Three won’t go live until Thursday next week. But there’s some good news! Patch 2.6 is going to launch on February 15 to bring changes that you will surely love!

Terror Zones in Diablo II: Resurrected will be available in offline games once Patch 2.6 is up. For those who don’t know, these are special areas with high-level enemies that, when killed, grant you absurd amounts of XP. The minions of Hell found in these zones also have an increased chance to drop some highly-coveted items, including extremely rare unique and set items!

The developers have also added these new zones:

Act I
  • Underground Passage
  • Black Marsh/The Hole
  • Barracks
Act II
  • Ancient Tunnels
Act III
  • Great Marsh
Act V
  • Frigid Highlands/Abbadon
  • Drifter Cavern
  • Pit of Acheron

It is worth noting that the D2R dev team has removed Kurast Sewers from the Act III pool as it was not popular among the community.

Patch 2.6 will be bringing some quality-of-life changes as well. For instance, auras from a mercenary or another player no longer remove passive bonuses granted by the same skill. This means that if you have points allocated to Resist Fire on your skill tree, for example, it cannot be overwritten by Resist Fire aura from a mercenary.

Terror Zones
Terror Zones Blizzard

Here are the other things you can expect in the upcoming patch:

QUALITY OF LIFE
Gameplay
  • Assassin
    • The Assassin's trap skills now benefit from -% to Enemy Resistance.
    • Fixed an issue where missiles created from Martial Arts charge up skills would not gain the benefit of +% To Elemental Skill Damage modifiers.
  • Amazon
    • Fixed an issue where Strafe was not applying bonus Attack Rating to attacks.
    • Fixed an issue where Strafe was still doing 75% weapon damage after a previous balance change.
    • Fixed issue where the +% Attack Rating on Power Strike was not being applied.
    • Fixed the tooltip for Multi-Shot to reflect the synergy bonus.
  • Sorceress
    • Cold Mastery is now applied at 1/5 effectiveness after an immunity is broken.
  • Fixed an issue where Fire Mastery's bonus to fire skill damage didn't apply to the additional fire damage granted by Enchant on ranged weapons.
  • Updated the tooltip for Enchant to better reflect the skill's effects.
  • Druid
    • Fixed an underlying issue that caused the Druid's Shockwave skill to do an unintended amount of damage.
Controller
  • Fixed an issue where skills granted by charges on a character’s alternate slot weapon would have their bound hotkeys unusable when loading into a game.
  • Fixed an issue where the Loot to Cube skill would not function if bound to the shared interaction button.
General
  • Fixed an issue where pressing the hotkey to open the inventory while loading into the game could cause the inventory UI to appear empty.
  • Fixed an issue where the Shared Stash could exceed the memory limit, which caused items in the player's inventory or Stash to be deleted.
  • Fixed an issue where the tooltip on the Lobby's season dropdown would show an inaccurate date.

The full patch notes can be found on the official site.

Diablo II: Resurrected Patch 2.6 is expected to go live on February 15 at 1 p.m. EST.

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