Core Keeper: Dedicated Servers Now Available in Patch 0.3.12

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Patch 0.3.12 for Core Keeper is now available. This update brings a new feature that allows players to create their own dedicated servers for multiplayer worlds. It also implements various quality-of-life changes and improvements.

According to developer Pugstorm, this patch lets players create their own dedicated servers accessible any time without requiring a host to be in the game. Those who do not like to create their own servers can join any player-hosted games. Moreover, networking issues that the community experienced before have been resolved because player-hosted games now use Steam’s networking backend when connecting people.

Another noteworthy addition in Patch 0.3.12 for Core Keeper is the new digging damage stat to shovels. This stat impacts how many uses it takes for players to dig up the ground. Besides that, the health of the ground has been rebalanced to take the new digging damage stat into account. So, higher-tier shovels are more effective when used against lower-tier ground, and lower-tier shovels are less effective against higher-tier ground.

Patch Notes

  • General
    • Dedicated servers are now available
    • The game is moving over to the new backend that we have been using on the experimental branch, as it has proven to work better overall
    • The repair system has been reverted back to using scrap parts as a result of working together with and gathering feedback from our community
    • A reinforcement mechanic has been added that allows players to extend the durability of their items as well as giving the item a small stat boost. Reinforcing an item costs some of the item's crafting materials
    • The chance to gain kelp from fishing has been reduced, and we’ve added resources such as ores, wood, fiber, and scrap parts that can be gained from fishing
  • Quality-of-Life
    • Other players can be made server admins from the pause menu
    • Players can be banned by admins from the pause menu
    • Critters and fireflies will despawn in areas that have too many of them until a reasonable amount remain
    • Added a dropdown list in the "Join Game" menu that displays previously joined dedicated servers
  • Fixed an issue where the second option in pop-ups would sometimes not become highlighted when selected
  • Other players no longer play a “take damage” effect when their max health is reduced
  • Fixed enemies becoming invisible sometimes instead of dying
  • Fixed Obsidian Walls popping up sometimes after digging a pit
  • Fixed double graves if exiting while dying
  • Fix Minecart teleporting back to start if the player used it immediately after placing
  • Added command line parameters for common dedicated server settings.

Core Keeper Patch 0.3.12 is available on PC.

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