Battlefield 2042: Certain Specialist Mastery Requirements Adjusted to Make Them Easier to Accomplish

Battlefield 2042
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Are you struggling to complete some specialist mastery requirements in Battlefield 2042? Then, download Update 4.1.0 immediately because this patch has adjusted a few mastery requirements to make them easier to accomplish.

Before anything, getting specialists to Tier 1 mastery in Battlefield 2042 rewards you with skins for your hard work. However, that’s easier said than done because some specialists have mastery requirements that are just way too hard to complete. For instance, a lot of people deemed Sundance’s mastery requirement as the hardest to accomplish in the game. That’s because you’d have to kill (or assist in killing) 30 enemies using her Smart Explosives to get it done.

Fortunately, DICE reduced the mastery requirements of several specialists in Update 4.1.0, including Sundance. You can read the changes below:

  • Adjusted Sundance's Mastery requirement from 30 to 20 Kills and Assists with the Smart Explosives.
  • Adjusted Crawford's Mastery requirement from 50 to 30 Kills and Assists with the Mounted Vulcan.
  • Adjusted Zain's Mastery requirement from 50 to 30 Kills and Assists with the XM370A.
  • Updated Lis' Mastery requirement from 10 Vehicles Destroyed with the G-84 TGM to 10 Kills when destroying Vehicles with the G-84 TGM.
  • Updated Dozer's Mastery requirement from 20 Kills with the SOB-8 Ballistic Shield to 40 Close-distance Kills, to allow for a more varied playstyle with Dozer, but still making sure he gets up close and personal.

Improvements have been made to the game’s audio as well. One of the most notable is the overhauled HDR audio to create a higher dynamic range in the mix. This just means that some sounds that need to be emphasized are more pronounced instead of having everything blasting at full volume.

Patch Notes

  • Melee weapons from Battlefield 2042 will now be listed within Battlefield Portal
  • Smoke grenades now explode underwater, sorry Penguins
  • Fixed an issue that caused the BF3 SOFLAM to not be accessible after being deployed
  • Friendly Claymores are now displayed on the minimap
  • The Repair Tool animation will no longer persist when switching to another Gadget
  • The Tracer Dart can no longer lock-on through large environmental objects
  • The Tracer Dart now allows friendlies to lock onto stealth helicopters even when they are in stealth mode.
  • M18 Claymore sensor can no longer be triggered by enemies under its radius
  • M18 Claymore Icons now flash while looking at them
  • In some cases players were able to pick up M18 Claymores through solid objects. This should no longer happen
  • Angel
    • Angel does it again, as his loadout crate can't be called in on top of vehicles
    • Angel's Loadout Crate can no longer be placed on bushes, try doing that one again
  • Dozer
    • Damage numbers will now take Dozer's 50% damage reduction against explosives into account.

The full changelog can be found on the official site.

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