Aliens: Fireteam Elite Patch Now Live

Aliens: Fireteam Elite
Aliens: Fireteam Elite Steam/Cold Iron Studios

Aliens: Fireteam Elite just got a bit of support from the developer. Patch went live today and it is solely focused on bug fixes. Improvements have been made in almost all aspects of the game including animation, audio, and weapon and attachments.

The patch fixed the loss of progress bug that was occurring on Xbox and Game Pass. Bullet spread patterns for multiple weapons like DT-57 Medved and Type 76 Auto Shotgun have been fixed as well.

The patch resolved several issues, so we have mentioned the most important ones below:

  • Fixed an issue where Xbox and Game Pass players might lose progress when swapping profiles, or if they loaded into a game without first loading the title screen. If any issues do persist, please let us know via our Bug Report channel on our official Discord server.
  • The DT-57 Medved, Type 21 Tactical Shotgun, and Type 76 Auto Shotgun now use fixed spread patterns, instead of a rotating spread pattern.
  • Priming Magazine now refreshes itself on subsequent reloads, instead of needing the duration to complete before it can be reapplied.
  • Hardened Incendiary Sentry Guns should now correctly deal damage over time.
  • Fixed an issue with the reload animation for the Frontier Revolver.
  • Fixed an issue where some weapons would play the reload animation twice before actually reloading.
  • Adjusted weapon audio to be more impactful
  • Deploying multiple turrets will no longer cause audio issues.
  • Added SFX for Challenge Card completion or failure in the mission end screen.
  • Point Defense: players should no longer see an unintentional cube when interacting with defense points.
  • Made environmental improvements in the "The Only Way to Be Sure" campaign.
  • Attachments introduced in Season 2 will now also drop from Point Defense and as bonus rolls from successfully completing Challenge Cards. All 13 Season 2 Attachments are now obtainable by completing Point Defense on Intense difficulty or higher.
  • Gunner: Incendiary Burst Ability now usually scales with Radius increases.

You can read the complete patch notes from the official site.

So what do you think? Are you interested in any of these changes? Have you been playing Aliens: Fireteam Elite recently? Let us know your thoughts in the comments section below.

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