Warcraft III: Reforged New Season Underway with Balancing Changes Thanks to Update v1.35.0

Warcraft III: Reforged
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Warcraft III: Reforged got a pretty huge patch to start the new year. Update v1.35.0 not only lets players download or create their own custom campaigns, but it also comes with balancing adjustments to all races in the game.

The company has nerfed some amazing spells, most likely because they can easily turn the tide of battle. One of the spells nerfed in Warcraft III: Reforged ’s latest patch is Mass Teleport.

Mass Teleport is an Archmage spell that allows players to transport a bunch of their units anywhere on the map, so long as there’s a friendly unit or structure. That said, Mass Teleport’s cooldown has increased from 20 to 30 seconds.

Tranquility is another useful spell nerfed in Update v1.35.0. Cast by Keeper of the Grove, this spell can regenerate the HP of all allied units within its area of effect. Unsurprisingly, Tranquility’s cooldown is also increased from 60 to 120 seconds.

Here are the other balancing changes in this patch:

HUMANS
  • Blacksmith lumber cost reduced from 60 to 40.
  • Peasant HP increased from 230 to 240.
  • Spellbreaker armor increased from 2 to 3.
  • Control Magic requirement changed from T2 to T3.
  • Siphon Mana Drain rate reduced from 15/30/45 to 15/25/40.
  • Polymorph cost reduced from 220 mana to 200 mana.
  • Siege Engine barrage damage increased from 14 to 16.
  • Siege Engine no longer decreases in unit level when getting the barrage upgrade.
ORC
  • Headhunter build time increased from 20 to 22 seconds.
  • Blademaster Mirror images now do 15% of the Blademaster’s base damage .
  • Blademaster Mirror images now give XP relative to their level (Lvl 1: 12xp / Lvl 2: 20xp / Lvl 3: 30xp / Lvl 4: 42xp / Lvl 5: 57xp / Lvl 6: 75xp).
  • Troll Batriders Liquid Fire no longer prevents repairs but now reduces the repair rate by 75%.
  • Great Hall build time reduced from 150 to 140 seconds.
  • Farseer Feral Spirit mana cost increased from 75 to 85.
NIGHT ELF
  • Starfall cooldown reduced from 180 seconds to 120 seconds.
  • Starfall mana cost reduced from 200 to 150 mana.
  • Entangle duration on units reduced from 9/18/30 to 9/17/25.
  • Thorn Aura increased from 0.1/0.2/0.3 to 0.15/0.30/0.45.
  • Mountain Giants now start with +2 armor.
  • Harden Skin damage reduction reduced from 12 to 8.
  • Ultravision now requires tier 2.
UNDEAD
  • Anti-Magic Shield can now receive the same summon magic damage inflicted by dispel, purge, and abolish magic.
  • Unholy Aura movement speed bonus reduced from 0.1/0.175/0.25 to 0.1/0.15/0.2.
  • Animated Dead corpses can now be killable and have diseased cloud if researched.
  • Death Knight’s animated dead corpses are no longer dispellable.
  • Disease cloud reduced from 90 to 75 seconds.

So, what can you say about the recent balancing changes in Warcraft III: Reforged Update v1.35.0?

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