War Thunder: Major Issue with Protection Analysis Fixed

Update Gaijin Entertainment

Gaijin Entertainment deployed an important patch for War Thunder recently. Update fixed a lot of bugs, including those that affected Protection Analysis.

For the uninitiated, Protection Analysis is a useful feature in War Thunder that lets players know exactly how projectiles penetrate their vehicles' armor by simulating different situations in the comfort of their hangar. They will have full control of the projectile's angle, allowing them to learn where to hit the enemy for maximum damage.

Before Update went live, there were bugs that caused the said feature to create incorrect models. For example, it would display instances in which projectiles that weren't supposed to penetrate the vehicle's armor entirely did so.

The good news is that the company has rushed to fix it, so protection analysis will now show more accurate simulations after updating to this patch.


Ground Vehicles

  • A bug has been fixed that might disable free FPE in online battles.
  • A bug has been fixed that caused mud from tracks to stay in the air.
  • A bug has been fixed where TVD was unable to detect enemy vehicles at distances of up to 300 meters while the engine smoke-generating system was active.
  • The incorrect animation of AP rounds in the protection analysis menu has been fixed.
  • Recon Micro: a bug has been fixed that caused the UAV to climb high while toggling from flying in orbit mode back to tank view.
  • A bug has been fixed that caused the camera to zoom below ground on flipped over ground vehicles.
  • A bug has been fixed that causes APHE rounds to do damage after the fuse is armed in the armor after penetrating through obstacles (side skirts, tracks, etc).
  • A bug has been fixed that caused the RWS indicator to be active on vehicles without such a module.


  • A bug has been fixed that caused the gunner's camera to tremble with stabilization enabled.
  • A bug has been fixed where while selecting a weapon preset without drop tanks, the fuel level remained the same as with drop tanks equipped.
  • A bug has been fixed that resulted in the reduction and shift of the allowed ATGM launch frame after depleting all available missiles.
  • Harrier GR.7 with AGM-65D missiles: incorrect operation of the crosshair has been fixed, this bug caused the crosshair to reset to the standard position while enabling the sight stabilization.


  • A bug that made it possible to see tank silhouettes through smoke screens when using some NVIDIA filters has been fixed
  • A bug that caused armored vehicles partially in smoke might disappear from visibility has been fixed.
  • A bug that caused the display of shadows of already destroyed objects has been fixed.
  • A bug that caused artifacts to appear in naval vessels' reflections in water on low, medium, and high graphic settings when moving the camera sideways has been fixed.

War Thunder Update is available on PS4, PS5, Xbox One, Xbox Series X/S, and PC.

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