Wallpaper Engine Update Minor Improvements and Bug Fixes

Wallpaper Engine
Wallpaper Engine steam

Wallpaper Engine Team, developer of Wallpaper Engine, released a new update that adds some UI improvements and fixes for some bugs. Wallpaper Engine is one of the best apps on Steam that allow users to display various wallpapers, such as interactive and live wallpapers.

One amazing change is the repositioning of the Approved section. You can now find it on top of the Installed tab. The build version is now displayed on top of the screen, making it easier for users to understand if they are running a beat or live build. A new Brightness option to the LED is added for Razer Chroma and Corsair iCUE. This allows you to lower the brightness of your LED and adjust it to your preference.

Wallpaper Engine 1.4.172

Additions / Changes

  • Moved approved filter to the top of the filter sidebar.
  • Added "My favorites" filter to the top of the filter sidebar in the "Installed" tab.
  • Added LED brightness option.
  • Extended winter seasonal theme and discover tab recommendations to the end of January.
  • Added parallax options to 3D models in 2D scenes.
  • Added version info to window title.
  • Added "exact match" option to search field when multiple words are typed into the Workshop search.
  • Added "Playlist" prefix for playlists in recent list.
  • Added automatic scheme coloring for static wallpapers.
  • Added ability to log SceneScript debug code into file by setting the log level to "Verbose".
  • Added shake/flow map painting brush to paint in a fixed direction.
  • Added new design for navigation header in the editor.
  • Added links for "audio disabled in display settings" warning text to make it easier to find the unmute button.
  • Update Steamworks API to 1.51.

Bug Fixes

  • Fixed rare crash when multiple scene wallpapers are in multiple playlists across multiple screens.
  • Fixed mouse event click collision for layers with parallax.
  • Fixed recent wallpaper list showing deleted wallpapers.
  • Fixed sprite sheet time going beyond next frame duration.
  • More workarounds for Monaco code editor freezing the entire application.
  • Fixed Steam Workshop error when searching for a single quotation mark.
  • Fixed download percentage of pending wallpapers being wrong when subscribing from Steam.
  • Removed DirectX 2010 SDK files.
  • Fixed HDR bloom when a timeline animation or SceneScript is attached to its properties.

You can read more about the update here.

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