StarCraft 2 Patch Notes: Update 4.10.0 Adds War Chest: BlizzCon 2019

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War Chest: BlizzCon 2019 introduced. Blizzard

StarCraft II released Patch 4.10.0 which adds the War Chest: BlizzCon 2019. Aside from this new addition, the patch fixes up some bugs with the Co-op Missions and the Versus.

As Blizzard starts to ramp up toward the World Championship Series Finals at BlizzCon 2019, War Chests are making a return. This is a way to engage with StarCraft II players and get early access to in-game items for all three races at a surprisingly low cost. Players get to earn at least 80 items, which include decals, emojis, portraits, skins, and sprays. In addition, players also receive a co-op XP boost during the duration of the War Chest.

In general, these are what players can get with the War Chest:

  • Play StarCraft II or watch participating streamers on Twitch to unlock XP for the War Chest and gain access to over 70 new items including army-wide skins, sprays, emoticons, exclusive portraits, and a Co-op XP boost.
  • Purchasing the War Chest Complete Bundle grants you a special random race loading screen in StarCraft II, plus a Tal’darim Probe Pet in Diablo III, a Hearthstone Classic Card Pack, and a Heroes of the Storm rare Loot Chest. In addition, purchasing any War Chest Skin Bundle will grant you immediate access to Ranked play.
  • Throughout the duration of the War Chest: BlizzCon 2019, players will be able to unlock free rewards, including classic Brood War-inspired skins for the Marine, Zealot, and Hydralisk, with no additional purchase necessary.

You can learn more about the War Chest here.

Bug Fixes

StarCraft II added these changes in the 4.10.0 update:

  • Co-op Missions
    • General
      • Amon’s Corsairs can no longer deal splash damage to invulnerable units.
      • Tweaked mutator-safe zones on Cradle of Death, Temple of the Past, and The Vermillion Problem.
      • Fixed an issue on The Vermillion Problem where ground units could survive lava in specific locations.
      • Fixed an issue that caused Missile Command missiles to remain on the minimap permanently.
    • Dead of Night
      • Fixed an issue where Chokers could permanently stun morphing units.
    • Stetmann
      • Mecha Banelings now properly target structures while the Enable Structure Attack ability is toggled on.
      • Mecha Banelings will now always deal appropriate bonus damage when Egonergy Enhanced Explosives is researched.
    • Abathur
      • Abathur’s Toxic Nests no longer damage invulnerable units and cannot be stolen by the Eminent Domain mutator.
  • Versus
    • Maps
      • The opponent can no longer see the Overseer’s Oversight ability through the fog of war if they have units nearby.
      • Tree and city building doodads were adjusted to prevent units from hiding within in Acropolis LE.

The final bug fixes are focused on the MAC, which ensures that mouse functionality is now present while in fullscreen mode on OS 10.14. Additionally, the OpenGL2 rendering API has been deprecated.

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