Spire of Sorcery Releases First Major Update

First ever update arrives.
First ever update arrives. Charlie Oscar

Spire of Sorcery may still be on Steam Early Access but it already received its first major update. One thing that players should be excited about in this one is it offers a standalone and fully interactive tutorial chapter. How great is that right? With this, players can now learn how to manage their party better and survive in the world of Rund.

It goes without saying that the update includes new features and improvements to some of the existing gameplay mechanics. Mages, for example, now have special powers instead of positive mood traits. To activate special powers, players need to gather inspiration points. What’s exciting about it is that when a mage is in a good mood, inspiration is accumulated faster. If they’re in a bad mood, then they lose it.

Here are the other things that arrived with the new update:

  • Mulligan: Reworked and updated based on feedback.
  • Balanced formula for generating initial characters.
  • Preview of upcoming elements in the deck: Small feature and big impact.
  • Negative mood effects: A new mechanic, based on feedback.
  • Concentration stat and Chaos tokens: Improving one of the core mechanics.
  • Chaos burst and Chaos burn: A new mechanic, based on seeing people play.
  • Digestive system: Updated the way that it works.
  • Faster animations in encounter: Based on feedback.
  • Some stories transitioned to events, to simplify flow (including Supplies).
  • Locations became non-targetable: Improving encounter dynamics.
  • New music: Travel theme, Chapter 3.
  • New music: Encounter theme, Chapter 3.
  • New music: Forest camp theme, Tutorial.
  • New visuals: Illustrations for states of blindness, paralysis, entanglement.
  • New SFX: SFX for the frost spells.
  • Updated texts of quests, opening/closing for Chapter 1.
  • Glasses: New special item for owners of Supporter DLC.

Spire of Sorcery is a turn-based party RPG that makes use of deck mechanics. The main gameplay mechanic is a system of tokens that allow players to combine spellcasting, alchemy, and equipment, which affect both opponents and environments. Try the game for free through a demo which you can download here.

If you’re one of those interested in trying it out, here are the PC system requirements:

  • Minimum
    • OS: Windows 7/8/10
    • Processor: Intel 2.3 GHz
    • Memory: 4 GB RAM
    • Graphics: Intel Iris 5000
    • DirectX: Version 9.0
    • Storage: 1 GB available space
    • Sound Card: Internal
  • Recommended
    • OS: Windows 7/8/10
    • Processor: Intel i5/similar AMD or higher
    • Memory: 8 GB RAM
    • Graphics: GeForce 7XX/similar Radeon or higher
    • DirectX: Version 11
    • Storage: 1 GB available space
    • Sound Card: Internal

Ready to give the game a shot?

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