Sea of Thieves Bug Fixes, Known Issues, And More

Sea of Thieves is coming to PC via Steam on June 3.
Sea of Thieves is coming to PC via Steam on June 3. Microsoft

Sea of Thieves recently got a small update that fixed gameplay issues and Tall Tales bugs.

The Bayou has a new extended straight area for players to travel without being scared of getting looted by other pirates throughout the entire course of the area. Additionally, the developers have fixed an issue where players were unable to walk into chests around Dead Man’s Grotto.

Sea of Thieves

Fixed Issues

  • A fully unloaded weapon will no longer instantly reload when collecting ammo from an Ammo Chest.
Tall Tales
  • Within Dead Man’s Grotto, climbing down the smugglers’ dock ladder will now drop players into the water below.
  • Players should no longer be safely teleported when navigating over rocks within Sailor’s Grave.
  • Upon reaching Sailor’s Grave, players should no longer be able to get across the lowered bridge or under the ravine to access the mysterious wreck before it is opened.
  • While exploring Sailor’s Grave, players should no longer be able to navigate around the rocks to access the treasure-laden ship before it is opened.
  • Crews ascending the Shrine should no longer be able to lower the water level, leaving them unable to proceed.
  • The textures underneath the hut within the Bayou will now show the correct material.
  • Water reflections and ripples in deep water will now appear correctly when swimming through the Coral Fortress.
  • While progressing through the tunnel to the shipwrecked room, players will no longer slip into the wall.
  • After the final battle, players will no longer be able to access areas within the room intended to be unreachable.
  • Ghost Ships appearing and disappearing through portals will now have audio effects.
  • Defeating an enemy Ghost Ship will now play an audio effect.
  • During the encounter with the Flying Dutchman, appropriate audio effects will now be heard when performing the anchor drop.

Known Issues

Tunnels of the Damned – Rejoining a Session
  • While traveling through the Tunnels of the Damned, rejoining the game after a lost connection may result in visual issues and failed migration to the new area, returning players to their starting location.
New Tall Tale Commendations – Tale Visibility
  • Players can browse Commendations for ‘The Sunken Pearl’ and ‘Dark Brethren’ Tall Tales before they have completed the preceding Tale. To prevent the experience from being spoiled, avoid reading ahead!

You can read more about the update here.

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