The Riftbreaker October 5 Patch Brings Intel XeSS, Patch Notes Here

The Riftbreaker
The Riftbreaker Twitter/@EXORStudios

The Riftbreaker latest update now lets PC players get extra performance at the cost of little visual quality. The October 5 patch brings the new upscaling technology called Intel Xe Super Sampling, also known as Intel XeSS.

It is important to note that players won’t be able to use XeSS and FSR together. Only one can be enabled at a time. But it also means you can choose based on the hardware you have.

The patch also brings changes to the navigation system. Players can now use keyboard shortcuts to turn pages within building categories. The default keys are Q and E, and trying to turn at the last page will switch to the next category.

  • We have implemented a new, intuitive navigation system for the building menu. You can now use keyboard shortcuts to turn pages within building categories - Q and E by default. When there is no page to turn, the system switches to the next category.
  • Added a new cheat command: cheat_unlimited_ammo. Use it instead of cheat_unlimited_money if you want to keep your economy intact, but have the urge to shoot stuff. Infinitely.
  • Speaking of cheats - cheat_unlimited_money now works in the Crafting Screen.
  • Bioanomaly drop names are now color-coded to reflect the rarity of the item that you found.
  • Regular walls can now be replaced with Energy Walls and vice versa. Thanks to this, you no longer need to sell your old walls to upgrade.
  • Buildings that do not consume resources (Solid Material Storage, for example) can no longer be switched off.
  • Support for AMD FidelityFX Variable Rate Shading and Contrast-Adaptive Sharpening has been dropped. With the introduction of new rendering technologies, such as AMD FSR and Intel XeSS, the performance gain provided by these two options was marginal. Moreover, enabling those options could cause potential problems with FSR and XeSS.
  • Fixed an error that caused the mod list in the inventory to appear empty.
  • The minimap will no longer break after changing the graphics settings.
  • All buildings should now properly display the 'disabled' icon after manually turning them off.
  • Minor fixes for rendering the terrain around liquid pools.
  • Fixed a visual glitch that caused pipelines to connect to buildings on all sides instead of just the input/output port.
  • All resource icons should now be displayed properly on the Rift Station building.
  • A lot of small optimizations and additional fixes for obscure crashes.

The complete patch notes of The Riftbreaker's October 5 patch are available on Steam.

Join the Discussion
Top Stories