Payday 2 Update 229 Buffs Basilisk 3V Grenade Launcher and Changes Graze Skill

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Payday 2 Update 229 is live and it brings several bug fixes, improvements, and balancing changes. The patch is only 593 MB in size, so don’t expect any new content. The VR version also received two bug fixes.

From now on, picking either an entry or an escape plan will notify the rest of the players in the lobby. Civilians will no longer be hit by Graze skill, and the Frenzy healing reduction will be applied to feedback heal-on-kill.

Basilisk 3V Grenade Launcher received a damage increase, and the VD-12 stock mod is now available for more weapons. Throwing a viper grenade will be acknowledged by characters from now on.

You can read about the rest of the changes below.


  • Fixed an issue for clients where AI were able to start shoot actions and open fire while performing certain actions like climbing, jumping, vaulting etc.
  • Added checks for periodic fire damage to prevent crashes. Also changed it so that applying burning on an enemy that was already affected by burning, refreshes the damage per tick and duration.
  • Fixed an issue that allowed a player, with the Berserker Aced skill, to still receive healing from third parties when the player was equipped with the Tag Team Perk Deck.

Fixed several issues related to the Pocket ECM

  • The feedback interval has been corrected to match the in-game description (1 second)
  • Stopping of effects is not synced anymore, to prevent effects from ending earlier than intended for other players.
  • Feedback will now work with the intended interval and do multiple stun ticks instead of only once.
  • Feedback now uses the camera position (or synced camera position from other players), instead of the root position of the unit (around the feet).
  • Improvements for drop-ins while the effects are on-going.
  • Berserker states now block feedback heal-on-kill provided from other players.


  • Black Cat - Fixed a graphical issue that could be seen when looking out of certain windows.
  • Black Cat - Fixed an invisible collision around the casino machines that would cause objects to look like they were floating.
  • Black Cat - Fixed a graphical issue that would allow the player to see out of bounds.
  • Fixed a random crash that could occur on every heist.


  • Fixed an issue that allowed the heatsinked suppressed barrel and the R4 Medved suppressor to be equipped on the Patchett SMG, and its Akimbo version, at the same time.
  • Fixed an issue that allowed the player to see through the Hailstorm, when reloading, with the conversion kit applied.
  • Fixed some text on the Hailstorm to display properly on the weapon.
  • Changed so that the Tombstone slug no longer gives extended range and falloff reduces tick ratio.


  • Fixed Chromatic Aberration not working outside of VR.
  • Fixed a VR issue where a white box would appear over the health icon, when using an active throwable from a perk deck.

The patch notes for Payday 2: Update 229 are available on Steam as well.

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