Overwatch June 22 Update: Cross-Play, Ashe’s Deadlock Challenge, Balancing Changes, and Bug Fixes

Overwatch Ashe
Overwatch Ashe Blizzard

Overwatch received a major update yesterday. The June 22 patch brings some highly demanded features, new challenges, balancing changes, and of course, bug fixes.

Ashe’s Deadlock Challenge event is now available and will run till June 5. After that, you won’t be able to get those sweet time-limited rewards. More information about the challenges is mentioned here. Speaking of Ashe, a new Overwatch novel, Deadlock Rebels, is also available.

The update added the previously announced Cross-Play feature to the game. From now on, PlayStation, Xbox, Switch, and PC players can play the game together. Every console player will have to link their account to Battle.Net. If you don’t have a Battle.Net account, well, make one then.

That’s not all, you will get a Golden Loot Box if you log in to Overwatch this year. The update also wiped the Avoided Players and All Recent Players lists.

The rest of the changes are mentioned below.

  • With the introduction of Cross-Play, we are bringing balance between platforms to be in parity with one another. These changes are labeled as Parity Adjustments and apply to all matches
  • (Parity Adjustment) Enemy AI in Archives no longer do less damage on console platforms
Biotic Rifle
  • (Parity Adjustment) Darts no longer have increased projectile size on console platforms
  • (Parity Adjustment) No longer does less damage on console platforms
Sentry Turret
  • (Parity Adjustment) No longer deals less damage on console platforms
Deploy Turret
  • (Parity Adjustment) No longer does less damage on console platforms
  • Fixed a bug that caused the Play vs. AI game mode to not appear within the All Modes context menu in the Career Profile
  • Fixed a bug in 4v4 Team Deathmatch that caused score pings to playback too loudly
  • Fixed a bug that caused players to become stuck on a specific section of the train station
  • Fixed a bug with breakable objects not breaking properly when using Rising Uppercut
  • Fixed a bug where McCree could rarely avoid being lifted by Rising Uppercut if using Combat Roll
  • Fixed a bug that allowed her Call Mech ability to damage enemies through walls
  • Fixed a bug that caused her Teleporter to not appear directly beneath her when cast within Zarya’s Graviton Surge

You can read the complete patch notes on the official site.

So what do you think? Are you interested in any of these changes? Or are you still waiting for Overwatch 2? Let us know your thoughts in the comments section below.

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