Overwatch 2 Beta June 28: List of Balancing Changes

Blizzard finally confirmed the existence of Overwatch 2 at this year's BlizzCon.
Blizzard finally confirmed the existence of Overwatch 2 at this year's BlizzCon. Blizzard

Overwatch 2 beta is currently going on and it received a major update recently. The update added new content, new features, balancing changes, and bug fixes. Here, we will cover all the balancing changes introduced by this patch.

First off, the patch slightly nerfed the Support Role Passive, where the time to activate healing is increased to 1.5 seconds. The Damage Role Passive is introduced and the movement speed passive is removed. From now on, if you swap to another damage hero, then you will retain up to 30% of the ultimate charge.

You can read the rest of the changes below:

  • Armor reduced from 350 to 300
  • Health increased from 300 to 325
Barrier Projector
  • Projector health reduced from 800 to 700
Primal Rage (Ultimate)
  • Ultimate cost increased 10%
  • Mech Armor increased from 200 to 300
  • Mech Health decreased from 450 to 350
Seismic Slam
  • No longer slows enemies
Power Block
  • Damage reduction reduced from 90% to 80%
Augmented Fusion Driver
  • Damage increased from 10 to 12
  • Projectile size no longer scales with distance
  • Projectile initial size reduced from 0.3 to 0.1
  • Critical damage bonus increased from 50% to 100%
  • Damage falloff at maximum range reduced from 70% to 50%
  • Maximum falloff range reduced from 15-35 meters to 15-25 meters
  • 20% movement speed penalty removed
  • Headshot immunity removed
Javelin Spin
  • Cooldown decreased from 10 to 7 seconds
  • Speed boost reduced from 65% to 40%
  • Knockback increased
Energy Javelin
  • Impact damage reduced from 80 to 60
  • Cooldown increased from 6.5 to 8 seconds
Terra Surge
  • Max damage increased from 275 to 500
  • Damage begins to ramp after the old 200 damage timing
A-36 Tactical Grenade
  • Cooldown reduced from 10 to 8 seconds
Combat Roll
  • Now grants 50% damage reduction for its 0.4-second duration
Steel Trap
  • Fully locks movement again
  • Projectile speed increased from 10 to 15
Frag Launcher
  • Projectile size increased from 0.2 to 0.25
Rocket Launcher
  • Reload starts 0.25 seconds sooner when out of ammo
Concussive Blast
  • Now deals 30 damage and deals additional knockback on direct hits
Photon Projector (Primary Fire)
  • Maximum ammo increased from 70 to 100
  • No longer generates ammo when damaging barriers
Photon Projector (Secondary Fire)
  • Projectile speed increased from 25 to 50
  • Max damage reduced from 120 to 90 (45 impact, 45 explosion)
  • Max charge projectile size reduced from 0.5 to 0.4
  • Ammo cost increased from 7 to 10
  • Charge time increased from 1 to 1.2 seconds
  • Build time reduced from 2 to 1 second
  • Now has a maximum lifetime of 10 seconds
  • Cooldown increased from 10 to 16 seconds
  • Cooldown starts when Teleporter is placed
  • Health reduced from 300 to 200 (50 health, 150 shields)
Sentry Turrets
  • Travel speed increased from 15 to 20
  • Movement speed reduction on targets reduced from 20% per turret to 15% per turret
Rivet Gun (Primary Fire)
  • Fire recovery reduced from 0.6 to 0.55 seconds
Rivet Gun (Secondary Fire)
  • Fire recovery reduced from 0.8 to 0.7 seconds
Orb of Discord
  • Time to fall off target when not in line of sight reduced from 3 to 2 seconds
Guardian Angel
  • No longer can be canceled using crouch for a big vertical boost
  • Now automatically launches you upwards if you reach the end of Guardian Angel
Angelic Descent
  • Angelic Descent will now additionally slow ascent speed if held, not just descent speed
    • This means you can dampen vertical knockbacks (such as Junkrat’s Concussive Mine) but also reduce the amount of height that the GA vert boost gives you

The new patch also brought a new hero, cross-play support, new features, and changes to the Ping System. The complete patch notes are available via the official site.

So what do you think? Are you interested in any of these changes? Have you played Overwatch before? Let us know your thoughts in the comments section below.

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