MultiVersus August 15 Patch Brings New Character Rotation, Perk Changes, and More

WB Games has confirmed the open beta for MultiVersus which will go live across all platforms on July 26.
WB Games has confirmed the open beta for MultiVersus which will go live across all platforms on July 26. Warner Bros. Games

The free-to-play fighting game, MultiVersus, received a weird patch just now. Today’s update is one of two parts of the same patch; the second part will go live in a few days. The developer has revealed the official patch notes for both parts in a single post.

The developer announced that Morty, from Rick and Morty, will be added on August 23, and he's the first Plumbus-wielding character in the game. The new Free Character Rotation also went live today and it includes Arya, Batman, LeBron, and Steven. This rotation will stay active till August 30.

The highlights of the patch are mentioned below.

Meta Systems
  • Free Rotation Characters now have an icon in character select to identify them
  • Battle Pass XP match rewards increased to 10 for wins and 5 for losses, up from 5 for wins and 3 for losses.
  • Lowered the requirements for a number of seasonal missions:
    • Ringout a player from the top of the map 50 times (previously 75)
    • Ringout a player from the side of the map 50 times (previously 75)
    • Ringout a player from the bottom of the map 50 times (previously 75)
    • Get 50 assists (previously 125)
General Perks
  • Make it Rain, Dog! - Projectile speed is now properly applied to thrown items.
  • Painted Target - Fixed an issue where projectiles weren’t applying bonus damage
  • Slippery When Feint - Fixed an issue where evade distance was not increased on hit cancels
  • Snowball Effect - Fixed an issue where projectiles weren’t applying bonus damage
  • Static Electricity - Increased consistency on projectile electric damage application. Notable - thrown items will now apply electricity
Gameplay Systems
  • Ice Debuff - Movement speed slow at 1 stack reduced from 20% to 15%
    • Slow now scales linearly with each stack of Ice Debuff
    • Removed a bug where fighters affected by Ice Debuff took additional knockback
UI
  • Announcer Pack - You can now preview a character's announcer pack before deciding to unlock it.
Glossary and Terms
  • New Terms
    • Added Wall Fatigue to the glossary.
    • Added the terms Block, Hazard, and Wipe to the glossary and updated move lists accordingly.

The patch also features several balancing changes, which you can check out via the official website.

So what do you think? Are you interested in any of these changes? Have you been playing MultiVersus recently? Let us know your thoughts in the comments section below.

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